Files
Main/Assets/GameAssets/Resources/Lua/Logic/MapLogicEx/PlaneCopy/LvDuPlaneCopyLogic.lua
2025-01-25 04:38:09 +08:00

117 lines
4.3 KiB
Lua

------------------------------------------------
--作者: 杨全福
--日期: 2019-06-21
--文件: LvDuPlaneCopyLogic.lua
--模块: LvDuPlaneCopyLogic
--描述: 绿毒副本
------------------------------------------------
local LvDuPlaneCopyLogic = {
Parent = nil,
VfxGo = nil,
IsFinish = false,
LeaveTimer = 0,
}
function LvDuPlaneCopyLogic:OnEnterScene(parent)
self.Parent = parent
--设置开关
GameCenter.MapLogicSwitch.CanRide = false
GameCenter.MapLogicSwitch.CanFly = false
GameCenter.MapLogicSwitch.CanRollDoge = true
GameCenter.MapLogicSwitch.CanMandate = true
GameCenter.MapLogicSwitch.CanOpenTeam = false
GameCenter.MapLogicSwitch.ShowNewFunction = false
GameCenter.MapLogicSwitch.UseAutoStrikeBack = true
GameCenter.MapLogicSwitch.CanTeleport = false
GameCenter.MapLogicSwitch.IsCopyMap = true
GameCenter.MapLogicSwitch.IsPlaneCopyMap = true
GameCenter.MapLogicSwitch.HoldFighting = true
self.IsFinish = false
self.LeaveTimer = 0
local root = GameObject.Find("SceneRoot").transform;
if root ~= nil then
local _vfxTrans = root:Find("[vfx]/[near]/m_603changjingFX")
if _vfxTrans ~= nil then
self.VfxGo = _vfxTrans.gameObject;
end
end
--关掉菜单
GameCenter.PushFixEvent(LogicEventDefine.EID_EVENT_CLOSE_MAINMENU)
--打开副本主界面
GameCenter.PushFixEvent(UIEventDefine.UIPlaneCopyMainForm_OPEN, self.Parent.MapCfg.MapId);
GameCenter.RegFixEventHandle(LogicEventDefine.EID_EVENT_ONMONSTER_BRITHVFX_PLAYED, self.OnBossBorn, self);
end
function LvDuPlaneCopyLogic:OnLeaveScene()
if self.VfxGo ~= nil then
self.VfxGo:SetActive(false);
end
GameCenter.PushFixEvent(UIEventDefine.UIPlaneCopyMainForm_CLOSE);
GameCenter.UnRegFixEventHandle(LogicEventDefine.EID_EVENT_ONMONSTER_BRITHVFX_PLAYED, self.OnBossBorn, self);
end
function LvDuPlaneCopyLogic:OnMsgHandle(msg)
if msg.MsgID == GameCenter.Network.GetMsgID("MSG_copyMap.ResCopyMapBitFinish") then
self.IsFinish = true
self.LeaveTimer = 2
end
end
function LvDuPlaneCopyLogic:Update(dt)
if self.IsFinish then
self.LeaveTimer = self.LeaveTimer - dt
if self.LeaveTimer <= 0 then
--if GameCenter.MapLogicSwitch:PlaneEndEffectIsFinish(false) then
self.IsFinish = false
GameCenter.MapLogicSystem:SendLeaveMapMsg(false)
--end
end
end
end
function LvDuPlaneCopyLogic:OnBossBorn(obj, sender)
if self.VfxGo ~= nil then
self.VfxGo:SetActive(true);
end
end
function LvDuPlaneCopyLogic:GetMainUIState()
return {
[MainFormSubPanel.PlayerHead] = true, --主角头像
[MainFormSubPanel.TargetHead] = true, --目标头像
[MainFormSubPanel.TopMenu] = true, --顶部菜单
[MainFormSubPanel.MiniMap] = true, --小地图
[MainFormSubPanel.FlySwordGrave] = true, --境界
[MainFormSubPanel.TaskAndTeam] = true, --任务和组队
[MainFormSubPanel.Joystick] = true, --摇杆
[MainFormSubPanel.Exp] = true, --经验
[MainFormSubPanel.MiniChat] = true, --小聊天框
[MainFormSubPanel.Skill] = true, --技能
[MainFormSubPanel.SelectPkMode] = true, --选择PK模式
[MainFormSubPanel.FunctionFly] = true, --新功能开启飞行界面
[MainFormSubPanel.FastPrompt] = true, --快速提醒界面
[MainFormSubPanel.FastBts] = true, --快速操作按钮界面
[MainFormSubPanel.Ping] = true, --ping
[MainFormSubPanel.SkillWarning] = false, --技能释放警示
[MainFormSubPanel.CustomBtn] = true, --自定义按钮
[MainFormSubPanel.SitDown] = false, --打坐
[MainFormSubPanel.RemotePlayerHead] = true, --远程玩家头像
[MainFormSubPanel.ChangeSkill] = true, --变身技能
}
end
function LvDuPlaneCopyLogic:GetMainLeftUIState()
return {
[MainLeftSubPanel.Task] = true, --任务分页
[MainLeftSubPanel.Team] = true, --队伍分页
[MainLeftSubPanel.Other] = false, --其他分页
}
end
return LvDuPlaneCopyLogic;