1456 lines
67 KiB
C#
1456 lines
67 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using System;
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using System.Collections.Generic;
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using System.Reflection;
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using UnityEngine;
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namespace XLua.CSObjectWrap
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{
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public class XLua_Gen_Initer_Register__
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{
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static XLua_Gen_Initer_Register__()
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{
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XLua.LuaEnv.AddIniter(XLua.CSObjectWrap.XLua_Gen_Initer_Register__.Init);
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}
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static void wrapInit0(LuaEnv luaenv, ObjectTranslator translator)
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{
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translator.DelayWrapLoader(typeof(System.Type), SystemTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(object), SystemObjectWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Text.Encoding), SystemTextEncodingWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.WWWForm), UnityEngineWWWFormWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Networking.UnityWebRequest), UnityEngineNetworkingUnityWebRequestWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Networking.UnityWebRequestAsyncOperation), UnityEngineNetworkingUnityWebRequestAsyncOperationWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.AsyncOperation), UnityEngineAsyncOperationWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Rendering.CommandBuffer), UnityEngineRenderingCommandBufferWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Rendering.BuiltinRenderTextureType), UnityEngineRenderingBuiltinRenderTextureTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Rendering.CameraEvent), UnityEngineRenderingCameraEventWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Rendering.RenderTargetIdentifier), UnityEngineRenderingRenderTargetIdentifierWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Behaviour), UnityEngineBehaviourWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.MonoBehaviour), UnityEngineMonoBehaviourWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Component), UnityEngineComponentWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.GameObject), UnityEngineGameObjectWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.SendMessageOptions), UnityEngineSendMessageOptionsWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Transform), UnityEngineTransformWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Camera), UnityEngineCameraWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Light), UnityEngineLightWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Material), UnityEngineMaterialWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Texture), UnityEngineTextureWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Vector2), UnityEngineVector2Wrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Vector3), UnityEngineVector3Wrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.RaycastHit), UnityEngineRaycastHitWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Vector4), UnityEngineVector4Wrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Quaternion), UnityEngineQuaternionWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Color), UnityEngineColorWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Ray), UnityEngineRayWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Bounds), UnityEngineBoundsWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Ray2D), UnityEngineRay2DWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Time), UnityEngineTimeWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Resources), UnityEngineResourcesWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.TextAsset), UnityEngineTextAssetWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Keyframe), UnityEngineKeyframeWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.AnimationCurve), UnityEngineAnimationCurveWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.AnimationClip), UnityEngineAnimationClipWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Renderer), UnityEngineRendererWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Mathf), UnityEngineMathfWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Collections.Generic.List<int>), SystemCollectionsGenericList_1_SystemInt32_Wrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Debug), UnityEngineDebugWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Input), UnityEngineInputWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Rect), UnityEngineRectWrap.__Register);
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translator.DelayWrapLoader(typeof(NGUIMath), NGUIMathWrap.__Register);
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translator.DelayWrapLoader(typeof(UICamera), UICameraWrap.__Register);
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translator.DelayWrapLoader(typeof(UIEventListener), UIEventListenerWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Collections.Generic.List<Thousandto.Code.Logic.ItemBase>), SystemCollectionsGenericList_1_ThousandtoCodeLogicItemBase_Wrap.__Register);
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translator.DelayWrapLoader(typeof(NGUITools), NGUIToolsWrap.__Register);
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translator.DelayWrapLoader(typeof(UIToggle), UIToggleWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.PlayerPrefs), UnityEnginePlayerPrefsWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.SystemInfo), UnityEngineSystemInfoWrap.__Register);
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}
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static void wrapInit1(LuaEnv luaenv, ObjectTranslator translator)
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{
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translator.DelayWrapLoader(typeof(System.IO.File), SystemIOFileWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Net.WebRequest), SystemNetWebRequestWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Net.HttpWebRequest), SystemNetHttpWebRequestWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Net.WebResponse), SystemNetWebResponseWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Net.HttpWebResponse), SystemNetHttpWebResponseWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.RuntimePlatform), UnityEngineRuntimePlatformWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Physics), UnityEnginePhysicsWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIEventDefine), ThousandtoPluginsCommonUIEventDefineWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.LogicEventDefine), ThousandtoCodeGlobalLogicEventDefineWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ImageTypeCode), ThousandtoCoreAssetImageTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AudioTypeCode), ThousandtoCoreAssetAudioTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxResultCode), ThousandtoCodeLogicMsgBoxResultCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxIsSelect), ThousandtoCodeLogicMsgBoxIsSelectWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.KeyCode), UnityEngineKeyCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinTypeCode), ThousandtoCodeLogicFSkinTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ModelTypeCode), ThousandtoCoreAssetModelTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.AllBattleProp), ThousandtoCodeGlobalAllBattlePropWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GuideTriggerType), ThousandtoCodeLogicGuideTriggerTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.FriendType), ThousandtoCodeGlobalFriendTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.PKMode), ThousandtoCodeGlobalPKModeWrap.__Register);
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translator.DelayWrapLoader(typeof(UITweener.Method), UITweenerMethodWrap.__Register);
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translator.DelayWrapLoader(typeof(UITweener.Style), UITweenerStyleWrap.__Register);
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translator.DelayWrapLoader(typeof(UIWidget.Pivot), UIWidgetPivotWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxInfoTypeCode), ThousandtoCodeLogicMsgBoxInfoTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.MapTypeDef), ThousandtoCodeGlobalMapTypeDefWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillSelectFiledType), ThousandtoCodeLogicSkillSelectFiledTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ActionEventCode), ThousandtoCodeLogicActionEventCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemType), ThousandtoCodeGlobalItemTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemTypeCode), ThousandtoCodeGlobalItemTypeCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemBigType), ThousandtoCodeGlobalItemBigTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemOpertion), ThousandtoCodeGlobalItemOpertionWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ContainerType), ThousandtoCodeGlobalContainerTypeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.QualityCode), ThousandtoCodeGlobalQualityCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.ItemTipsLocation), ThousandtoCodeGlobalItemTipsLocationWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormRegion), ThousandtoPluginsCommonUIFormRegionWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UINormalForm), ThousandtoPluginsCommonUINormalFormWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIBaseFormWidget), ThousandtoPluginsCommonUIBaseFormWidgetWrap.__Register);
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translator.DelayWrapLoader(typeof(UIButton), UIButtonWrap.__Register);
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translator.DelayWrapLoader(typeof(UISprite), UISpriteWrap.__Register);
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translator.DelayWrapLoader(typeof(UIAtlas), UIAtlasWrap.__Register);
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translator.DelayWrapLoader(typeof(UITexture), UITextureWrap.__Register);
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translator.DelayWrapLoader(typeof(UILabel), UILabelWrap.__Register);
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translator.DelayWrapLoader(typeof(UIScrollView), UIScrollViewWrap.__Register);
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translator.DelayWrapLoader(typeof(UIGrid), UIGridWrap.__Register);
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translator.DelayWrapLoader(typeof(UISlider), UISliderWrap.__Register);
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translator.DelayWrapLoader(typeof(TweenPosition), TweenPositionWrap.__Register);
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translator.DelayWrapLoader(typeof(TweenRotation), TweenRotationWrap.__Register);
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translator.DelayWrapLoader(typeof(TweenTransform), TweenTransformWrap.__Register);
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translator.DelayWrapLoader(typeof(UIWidget), UIWidgetWrap.__Register);
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translator.DelayWrapLoader(typeof(UIBasicSprite), UIBasicSpriteWrap.__Register);
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translator.DelayWrapLoader(typeof(UIRect), UIRectWrap.__Register);
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}
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static void wrapInit2(LuaEnv luaenv, ObjectTranslator translator)
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{
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIIconBase), ThousandtoGameUIFormUIIconBaseWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIIcon), ThousandtoGameUIFormUIIconWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UILoopScrollViewBase), ThousandtoPluginsCommonUILoopScrollViewBaseWrap.__Register);
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translator.DelayWrapLoader(typeof(UIRoot), UIRootWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIMoneyForm), ThousandtoGameUIFormUIMoneyFormWrap.__Register);
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translator.DelayWrapLoader(typeof(UISutureTexture), UISutureTextureWrap.__Register);
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translator.DelayWrapLoader(typeof(UISutureTextureData), UISutureTextureDataWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Center.GameCenter), ThousandtoCodeCenterGameCenterWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimeRecord), ThousandtoCodeLogicTimeRecordWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.Networker), ThousandtoPluginsCommonNetworkerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.TimeUtils), ThousandtoCoreBaseTimeUtilsWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIUtility), ThousandtoPluginsCommonUIUtilityWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPolygonScript), ThousandtoGameUIFormUIPolygonScriptWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPlayerLevelLabel), ThousandtoGameUIFormUIPlayerLevelLabelWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MyTweenUISlider), ThousandtoPluginsCommonMyTweenUISliderWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.NetHandler), ThousandtoCodeLogicNetHandlerWrap.__Register);
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translator.DelayWrapLoader(typeof(EventDelegate), EventDelegateWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AssetUtils), ThousandtoCoreAssetAssetUtilsWrap.__Register);
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translator.DelayWrapLoader(typeof(PathEditor.Proxy.Plugin.PathGirdData), PathEditorProxyPluginPathGirdDataWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TextureManager), ThousandtoCoreAssetTextureManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointSystem), ThousandtoCodeLogicRedPointSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemContianerSystem), ThousandtoCodeLogicItemContianerSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemContianerModel), ThousandtoCodeLogicItemContianerModelWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgPromptSystem), ThousandtoCodeLogicMsgPromptSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSceneSystem), ThousandtoCodeLogicGameSceneSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TextureInfo), ThousandtoCoreAssetTextureInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathSearchSystem), ThousandtoCodeLogicPathSearchSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.PathGrid.PathGridSystem), ThousandtoPluginsPathGridPathGridSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.PathGrid.PathLandSystem), ThousandtoPluginsPathGridPathLandSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormManager), ThousandtoPluginsCommonUIFormManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FormStateSystem), ThousandtoCodeLogicFormStateSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.MD5Utils), UnityEngineGonbestMagicCubeMD5UtilsWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Center.GameUICenter), ThousandtoCodeCenterGameUICenterWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointTaskCondition), ThousandtoCodeLogicRedPointTaskConditionWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointLevelCondition), ThousandtoCodeLogicRedPointLevelConditionWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIListMenu), ThousandtoGameUIFormUIListMenuWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.FingerGesturesEventTrigger), ThousandtoPluginsCommonFingerGesturesEventTriggerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IFingerGesturesEvent), ThousandtoCoreBaseIFingerGesturesEventWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CharacterDeadInfo), ThousandtoCodeLogicCharacterDeadInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayer), ThousandtoCodeLogicLocalPlayerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Player), ThousandtoCodeLogicPlayerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameScene), ThousandtoCodeLogicGameSceneWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityContainer), ThousandtoCoreAssetEntityContainerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.CameraControl), ThousandtoPluginsCommonUniSceneCameraControlWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.CameraManager), ThousandtoPluginsCommonUniSceneCameraManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillVisualManager), ThousandtoCodeLogicSkillVisualManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillVisualInfo), ThousandtoCodeLogicSkillVisualInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Idle), ThousandtoCodeLogicIdleWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityFSM), ThousandtoCoreAssetEntityFSMWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityFState), ThousandtoCoreAssetEntityFStateWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathMove), ThousandtoCodeLogicPathMoveWrap.__Register);
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}
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static void wrapInit3(LuaEnv luaenv, ObjectTranslator translator)
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{
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PathMoveData), ThousandtoCodeLogicPathMoveDataWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIRoleSkinCompoent), ThousandtoGameUIFormUIRoleSkinCompoentWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.LayerUtils), ThousandtoCoreAssetLayerUtilsWrap.__Register);
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CommonUtils), ThousandtoCodeLogicCommonUtilsWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Global.PathFinderSystem), ThousandtoCodeGlobalPathFinderSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.UIItemShow), ThousandtoCodeLogicUIItemShowWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemModel), ThousandtoCodeLogicItemModelWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerProperty), ThousandtoCodeLogicLocalPlayerPropertyWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIItem), ThousandtoGameUIFormUIItemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemMsgCondition), ThousandtoCodeLogicItemMsgConditionWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BaseProperty), ThousandtoCodeLogicBasePropertyWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ItemBase), ThousandtoCodeLogicItemBaseWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MainFunctionSystem), ThousandtoCodeLogicMainFunctionSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MainFunctionInfo), ThousandtoCodeLogicMainFunctionInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ChatSystem), ThousandtoCodeLogicChatSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(NatureVfxEffect), NatureVfxEffectWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPlayerSkinCompoent), ThousandtoGameUIFormUIPlayerSkinCompoentWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.EquipmentSystem), ThousandtoCodeLogicEquipmentSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIAnimationModule), ThousandtoPluginsCommonUIAnimationModuleWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Equipment), ThousandtoCodeLogicEquipmentWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ImmortalEquip), ThousandtoCodeLogicImmortalEquipWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSetting), ThousandtoCodeLogicGameSettingWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.GameSettingKeyCode), ThousandtoCodeLogicGameSettingKeyCodeWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.HeartSystem), ThousandtoCodeLogicHeartSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SDKSystem), ThousandtoCodeLogicSDKSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgInfoBase), ThousandtoCodeLogicMsgInfoBaseWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgPromptInfo), ThousandtoCodeLogicMsgPromptInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxInfo), ThousandtoCodeLogicMsgBoxInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxSelectInfo), ThousandtoCodeLogicMsgBoxSelectInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Character), ThousandtoCodeLogicCharacterWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.Entity), ThousandtoCoreAssetEntityWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.ForwardRoter), ThousandtoCoreBaseForwardRoterWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimerEventSystem), ThousandtoCodeLogicTimerEventSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LanguageConvertSystem), ThousandtoCodeLogicLanguageConvertSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.VariableSystem), ThousandtoCodeLogicVariableSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.HardwareManager), ThousandtoCoreBaseHardwareManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IDeviceInfo), ThousandtoCoreBaseIDeviceInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IDiskInfo), ThousandtoCoreBaseIDiskInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Base.IMemoryInfo), ThousandtoCoreBaseIMemoryInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MapPathInfo.Position), ThousandtoCodeLogicMapPathInfoPositionWrap.__Register);
|
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TaskBD.TaskTargetType), ThousandtoCodeLogicLocalPlayerBTTaskBDTaskTargetTypeWrap.__Register);
|
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translator.DelayWrapLoader(typeof(UnityEngine.WrapMode), UnityEngineWrapModeWrap.__Register);
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimationPartType), ThousandtoCoreAssetAnimationPartTypeWrap.__Register);
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|
translator.DelayWrapLoader(typeof(UnityEngine.AnimationCullingType), UnityEngineAnimationCullingTypeWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.WordFilter), ThousandtoCodeLogicWordFilterWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MyTweenPosition), ThousandtoPluginsCommonMyTweenPositionWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MonsterSoulEquipData), ThousandtoCodeLogicMonsterSoulEquipDataWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Buff), ThousandtoCodeLogicBuffWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BuffSystem), ThousandtoCodeLogicBuffSystemWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Base.TimeTicker), ThousandtoCoreBaseTimeTickerWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.FuncellSDK), ThousandtoCoreSDKFuncellSDKWrap.__Register);
|
|
|
|
}
|
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|
static void wrapInit4(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinModelConfig), ThousandtoCodeLogicFSkinModelConfigWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.PostEffect.PostEffectManager), ThousandtoCorePostEffectPostEffectManagerWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.VideoManager), ThousandtoCoreAssetVideoManagerWrap.__Register);
|
|
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimationPlayer), ThousandtoCoreAssetAnimationPlayerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Animator), UnityEngineAnimatorWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIVideoPlayUtils), ThousandtoPluginsCommonUIVideoPlayUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.HolyEquip), ThousandtoCodeLogicHolyEquipWrap.__Register);
|
|
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|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.DynamicBlockerManager), ThousandtoCodeLogicDynamicBlockerManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIVfxSkinCompoent), ThousandtoGameUIFormUIVfxSkinCompoentWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AudioPlayer), ThousandtoCoreAssetAudioPlayerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.UpdateSystem), ThousandtoCodeLogicUpdateSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.AnimatorCullingMode), UnityEngineAnimatorCullingModeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointCustomCondition), ThousandtoCodeLogicRedPointCustomConditionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointItemCondition), ThousandtoCodeLogicRedPointItemConditionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RedPointEquipCondition), ThousandtoCodeLogicRedPointEquipConditionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.EntityStateID), ThousandtoCoreAssetEntityStateIDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BattlePropTools), ThousandtoCodeLogicBattlePropToolsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.VFXPlayState), ThousandtoCoreAssetVFXPlayStateWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Base.UnityUtils), ThousandtoCoreBaseUnityUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIFormType), ThousandtoPluginsCommonUIFormTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgInfoPriority), ThousandtoCodeLogicMsgInfoPriorityWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Global.RoleBaseAttribute), ThousandtoCodeGlobalRoleBaseAttributeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PlayerPropetry), ThousandtoCodeLogicPlayerPropetryWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Screen), UnityEngineScreenWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.RenderTexture), UnityEngineRenderTextureWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UITweener), UITweenerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MapLogicSwitch), ThousandtoCodeLogicMapLogicSwitchWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<string>), SystemCollectionsGenericList_1_SystemString_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<EventDelegate>), SystemCollectionsGenericList_1_EventDelegate_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<Thousandto.Code.Logic.Equipment>), SystemCollectionsGenericList_1_ThousandtoCodeLogicEquipment_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<MSG_Equip.EquipPartInfo>), SystemCollectionsGenericList_1_MSG_EquipEquipPartInfo_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<MSG_Equip.EquipWashInfo>), SystemCollectionsGenericList_1_MSG_EquipEquipWashInfo_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<UnityEngine.GameObject>), SystemCollectionsGenericList_1_UnityEngineGameObject_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<Thousandto.Code.Logic.AttribuiteData>), SystemCollectionsGenericList_1_ThousandtoCodeLogicAttribuiteData_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<Thousandto.Code.Logic.MonsterSoulEquipData>), SystemCollectionsGenericList_1_ThousandtoCodeLogicMonsterSoulEquipData_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<Thousandto.Code.Logic.HolyEquip>), SystemCollectionsGenericList_1_ThousandtoCodeLogicHolyEquip_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.List<UnityEngine.Renderer>), SystemCollectionsGenericList_1_UnityEngineRenderer_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary<int, bool>), SystemCollectionsGenericDictionary_2_SystemInt32SystemBoolean_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary<int, int>), SystemCollectionsGenericDictionary_2_SystemInt32SystemInt32_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary<string, string>), SystemCollectionsGenericDictionary_2_SystemStringSystemString_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Collections.Generic.Dictionary<string, UnityEngine.Gonbest.MagicCube.AppAssetFileInfo>), SystemCollectionsGenericDictionary_2_SystemStringUnityEngineGonbestMagicCubeAppAssetFileInfo_Wrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.FuncellSDKDefault), ThousandtoCoreSDKFuncellSDKDefaultWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.WorldMapInfoManager), ThousandtoCodeLogicWorldMapInfoManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ImmortalResSystem), ThousandtoCodeLogicImmortalResSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIInput), UIInputWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIPanel), UIPanelWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIButtonColor), UIButtonColorWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIWidgetContainer), UIWidgetContainerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(MSG_Equip.ResEquipPartInfo), MSG_EquipResEquipPartInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(MSG_Equip.EquipPartInfo), MSG_EquipEquipPartInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(MSG_Equip.EquipStrengthInfo), MSG_EquipEquipStrengthInfoWrap.__Register);
|
|
|
|
}
|
|
|
|
static void wrapInit5(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareEquip), ThousandtoCfgDataDeclareEquipWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(MSG_Equip.gemPartInfo), MSG_EquipgemPartInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.AnimListBaseScript), ThousandtoCoreAssetAnimListBaseScriptWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UniScene.BaseScene), ThousandtoPluginsCommonUniSceneBaseSceneWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UIBaseFormAnimation), ThousandtoPluginsCommonUIBaseFormAnimationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UITable), UITableWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UISpriteAnimation), UISpriteAnimationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIFrameAnimation), ThousandtoGameUIFormUIFrameAnimationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.MonoCacheBase), ThousandtoPluginsCommonMonoCacheBaseWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.AttribuiteData), ThousandtoCodeLogicAttribuiteDataWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareSoulBeasts), ThousandtoCfgDataDeclareSoulBeastsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(SpringPanel), SpringPanelWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Enum), SystemEnumWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.ValueType), SystemValueTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIProgressBar), UIProgressBarWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareItem), ThousandtoCfgDataDeclareItemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Camera.MonoOrStereoscopicEye), UnityEngineCameraMonoOrStereoscopicEyeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Camera.StereoscopicEye), UnityEngineCameraStereoscopicEyeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitParameters), UnityEngineCameraGateFitParametersWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(EventDelegate.Parameter), EventDelegateParameterWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIWidget.AspectRatioSource), UIWidgetAspectRatioSourceWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Camera.GateFitMode), UnityEngineCameraGateFitModeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UILabel.Crispness), UILabelCrispnessWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UILabel.Overflow), UILabelOverflowWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UILabel.Effect), UILabelEffectWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIInput.OnReturnKey), UIInputOnReturnKeyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIInput.KeyboardType), UIInputKeyboardTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIInput.Validation), UIInputValidationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIInput.InputType), UIInputInputTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIPanel.RenderQueue), UIPanelRenderQueueWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIButtonColor.State), UIButtonColorStateWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIBasicSprite.Flip), UIBasicSpriteFlipWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIBasicSprite.AdvancedType), UIBasicSpriteAdvancedTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIBasicSprite.FillDirection), UIBasicSpriteFillDirectionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIBasicSprite.Type), UIBasicSpriteTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIRect.AnchorUpdate), UIRectAnchorUpdateWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UITable.Sorting), UITableSortingWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UITable.Direction), UITableDirectionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIGrid.Sorting), UIGridSortingWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIGrid.Arrangement), UIGridArrangementWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIScrollView.ShowCondition), UIScrollViewShowConditionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIScrollView.DragEffect), UIScrollViewDragEffectWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIScrollView.Movement), UIScrollViewMovementWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UICamera.EventType), UICameraEventTypeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UICamera.ClickNotification), UICameraClickNotificationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UICamera.ControlScheme), UICameraControlSchemeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UIProgressBar.FillDirection), UIProgressBarFillDirectionWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UICamera.Touch), UICameraTouchWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UICamera.MouseOrTouch), UICameraMouseOrTouchWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgBoxButton), ThousandtoCodeLogicMsgBoxButtonWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UISpriteData), UISpriteDataWrap.__Register);
|
|
|
|
}
|
|
|
|
static void wrapInit6(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ChatPrivateSystem), ThousandtoCodeLogicChatPrivateSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(TweenAlpha), TweenAlphaWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.BoxCollider), UnityEngineBoxColliderWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Collider), UnityEngineColliderWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Runtime.CompilerServices.ExtensionAttribute), SystemRuntimeCompilerServicesExtensionAttributeWrap.__Register);
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translator.DelayWrapLoader(typeof(System.ParamArrayAttribute), SystemParamArrayAttributeWrap.__Register);
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translator.DelayWrapLoader(typeof(System.ObsoleteAttribute), SystemObsoleteAttributeWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Nullable), SystemNullableWrap.__Register);
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translator.DelayWrapLoader(typeof(System.Array), SystemArrayWrap.__Register);
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translator.DelayWrapLoader(typeof(decimal), SystemDecimalWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Cfg.Data.DeclareFunctionStart), ThousandtoCfgDataDeclareFunctionStartWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MsgMarqueeInfo), ThousandtoCodeLogicMsgMarqueeInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Npc), ThousandtoCodeLogicNpcWrap.__Register);
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translator.DelayWrapLoader(typeof(UIRect.AnchorPoint), UIRectAnchorPointWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.SlotUtils), ThousandtoCoreAssetSlotUtilsWrap.__Register);
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.Slot), ThousandtoCoreAssetSlotWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.SlotNameDefine), ThousandtoCoreAssetSlotNameDefineWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PreLoadAssetInfo), ThousandtoCodeLogicPreLoadAssetInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(UIShandowPlane), UIShandowPlaneWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIPanelShadowTexture), ThousandtoGameUIFormUIPanelShadowTextureWrap.__Register);
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translator.DelayWrapLoader(typeof(CacheSceneSystem), CacheSceneSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LogicAdaptor), ThousandtoCodeLogicLogicAdaptorWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ReconnectSystem), ThousandtoCodeLogicReconnectSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.PlayerBT), ThousandtoCodeLogicLocalPlayerBTPlayerBTWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.BISystem), ThousandtoCodeLogicBISystemWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.UISceneManager), ThousandtoPluginsCommonUISceneManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.IUIScene), ThousandtoGameUIFormIUISceneWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelineInfo), ThousandtoCoreAssetTimelineInfoWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelinePlayer), ThousandtoCoreAssetTimelinePlayerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.TimelineSystem), ThousandtoCodeLogicTimelineSystemWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableDirector), UnityEnginePlayablesPlayableDirectorWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.TimelinePlayState), ThousandtoCoreAssetTimelinePlayStateWrap.__Register);
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translator.DelayWrapLoader(typeof(UnityEngine.Playables.PlayableAsset), UnityEnginePlayablesPlayableAssetWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.CastList), ThousandtoCoreAssetCastListWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.PrefabAssetManager), ThousandtoCoreAssetPrefabAssetManagerWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.UIPoolAssetsLoader), ThousandtoCoreAssetUIPoolAssetsLoaderWrap.__Register);
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translator.DelayWrapLoader(typeof(Thousandto.Launcher.Form.UIClearCachePanelScript), ThousandtoLauncherFormUIClearCachePanelScriptWrap.__Register);
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|
translator.DelayWrapLoader(typeof(MSG_Friend.CommonInfo), MSG_FriendCommonInfoWrap.__Register);
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|
translator.DelayWrapLoader(typeof(iTween), iTweenWrap.__Register);
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FAssetBase), ThousandtoCoreAssetFAssetBaseWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectBase), ThousandtoCoreAssetFGameObjectBaseWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObject), ThousandtoCoreAssetFGameObjectWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectModel), ThousandtoCoreAssetFGameObjectModelWrap.__Register);
|
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|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectAnim), ThousandtoCoreAssetFGameObjectAnimWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FGameObjectVFX), ThousandtoCoreAssetFGameObjectVFXWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FSkinBase), ThousandtoCoreAssetFSkinBaseWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FSkinModel), ThousandtoCodeLogicFSkinModelWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.FSkinPartBase), ThousandtoCoreAssetFSkinPartBaseWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(MSG_BI.Device), MSG_BIDeviceWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.CoreSDK.SDKCacheData), ThousandtoCoreSDKSDKCacheDataWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.CoroutinePool), UnityEngineGonbestMagicCubeCoroutinePoolWrap.__Register);
|
|
|
|
}
|
|
|
|
static void wrapInit7(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.LuaCoroutineUtils), ThousandtoPluginsCommonLuaCoroutineUtilsWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerRoot), ThousandtoCodeLogicLocalPlayerRootWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CombatUtil), ThousandtoCodeLogicCombatUtilWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Support.FrameMonitor), ThousandtoCoreSupportFrameMonitorWrap.__Register);
|
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|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.DropAscriptionSystem), ThousandtoCodeLogicDropAscriptionSystemWrap.__Register);
|
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|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ITaskManager), ThousandtoCodeLogicITaskManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.ITaskController), ThousandtoCodeLogicITaskControllerWrap.__Register);
|
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|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillSelectFiledManager), ThousandtoCodeLogicSkillSelectFiledManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.InputSystem), ThousandtoCodeLogicInputSystemWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.JoystickHandler), ThousandtoCodeLogicJoystickHandlerWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RollDodgeHandler), ThousandtoCodeLogicRollDodgeHandlerWrap.__Register);
|
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|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Base.MathLib), ThousandtoCoreBaseMathLibWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FPlayerAnimRelation), ThousandtoCodeLogicFPlayerAnimRelationWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Monster), ThousandtoCodeLogicMonsterWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Collection), ThousandtoCodeLogicCollectionWrap.__Register);
|
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|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FlySword), ThousandtoCodeLogicFlySwordWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalFlySword), ThousandtoCodeLogicLocalFlySwordWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.Pet), ThousandtoCodeLogicPetWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPet), ThousandtoCodeLogicLocalPetWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RemotePlayer), ThousandtoCodeLogicRemotePlayerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.RemotePlayerProperty), ThousandtoCodeLogicRemotePlayerPropertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.NpcProperty), ThousandtoCodeLogicNpcPropertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.MonsterProperty), ThousandtoCodeLogicMonsterPropertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.FlySwordProperty), ThousandtoCodeLogicFlySwordPropertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.CollectionPropterty), ThousandtoCodeLogicCollectionProptertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.PetProperty), ThousandtoCodeLogicPetPropertyWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.ShaderManager), ThousandtoCoreAssetShaderManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IPlayerVisualInfo), ThousandtoCodeLogicIPlayerVisualInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Base.SpawnPoolNameCode), ThousandtoCoreBaseSpawnPoolNameCodeWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.SkillManager), ThousandtoCodeLogicSkillManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.PlayerBDState), ThousandtoCodeLogicLocalPlayerBTPlayerBDStateWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.UseSkillBD), ThousandtoCodeLogicLocalPlayerBTUseSkillBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TaskBD), ThousandtoCodeLogicLocalPlayerBTTaskBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.StrideMapMoveBD), ThousandtoCodeLogicLocalPlayerBTStrideMapMoveBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.TalkToNpcBD), ThousandtoCodeLogicLocalPlayerBTTalkToNpcBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.CollectBD), ThousandtoCodeLogicLocalPlayerBTCollectBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.FightBossBD), ThousandtoCodeLogicLocalPlayerBTFightBossBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LocalPlayerBT.CrossMapBD), ThousandtoCodeLogicLocalPlayerBTCrossMapBDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Center.SceneRestoreSystem), ThousandtoCodeCenterSceneRestoreSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IGuideSystem), ThousandtoCodeLogicIGuideSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.IBlockingUpPromptSystem), ThousandtoCodeLogicIBlockingUpPromptSystemWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.MessageDef), ThousandtoCoreRootSystemMessageDefWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.Message), ThousandtoCoreRootSystemMessageWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.RootSystem.MessageId), ThousandtoCoreRootSystemMessageIdWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Core.Asset.MaterialManager), ThousandtoCoreAssetMaterialManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Shader), UnityEngineShaderWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.Common.TexSyncUtils), ThousandtoPluginsCommonTexSyncUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.PathUtils), UnityEngineGonbestMagicCubePathUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.FLogUploader), UnityEngineGonbestMagicCubeFLogUploaderWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.FLanguage), UnityEngineGonbestMagicCubeFLanguageWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.EventConstDefine), UnityEngineGonbestMagicCubeEventConstDefineWrap.__Register);
|
|
|
|
}
|
|
|
|
static void wrapInit8(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppPersistData), UnityEngineGonbestMagicCubeAppPersistDataWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.MachineUUID), UnityEngineGonbestMagicCubeMachineUUIDWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppManager), UnityEngineGonbestMagicCubeAppManagerWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AppAssetFileInfo), UnityEngineGonbestMagicCubeAppAssetFileInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(BestHTTP.HTTPRequest), BestHTTPHTTPRequestWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(BestHTTP.HTTPResponse), BestHTTPHTTPResponseWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Uri), SystemUriWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(BestHTTP.HTTPMethods), BestHTTPHTTPMethodsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(UnityEngine.Gonbest.MagicCube.AssemblyUtils), UnityEngineGonbestMagicCubeAssemblyUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(LuaUnityUtility), LuaUnityUtilityWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(LuaAssetUtils), LuaAssetUtilsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaBehaviour), ThousandtoPluginsLuaTypeLuaBehaviourWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaUISutureTextureData), ThousandtoPluginsLuaTypeLuaUISutureTextureDataWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UILuaForm), ThousandtoGameUIFormUILuaFormWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.GameUI.Form.UIExtendLuaForm), ThousandtoGameUIFormUIExtendLuaFormWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectVFX), ThousandtoPluginsLuaTypeLuaFGameObjectVFXWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectModel), ThousandtoPluginsLuaTypeLuaFGameObjectModelWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFGameObjectAnim), ThousandtoPluginsLuaTypeLuaFGameObjectAnimWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFSkinModel), ThousandtoPluginsLuaTypeLuaFSkinModelWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Plugins.LuaType.LuaFSkinPartBase), ThousandtoPluginsLuaTypeLuaFSkinPartBaseWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharacter), ThousandtoCodeLogicLuaCharacterWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharStateData), ThousandtoCodeLogicLuaCharStateDataWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaCharState), ThousandtoCodeLogicLuaCharStateWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Thousandto.Code.Logic.LuaItemBase), ThousandtoCodeLogicLuaItemBaseWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Reflection.MemberInfo), SystemReflectionMemberInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Reflection.MethodInfo), SystemReflectionMethodInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Reflection.PropertyInfo), SystemReflectionPropertyInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Reflection.FieldInfo), SystemReflectionFieldInfoWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(System.Reflection.BindingFlags), SystemReflectionBindingFlagsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.BaseClass), TutorialBaseClassWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.TestEnum), TutorialTestEnumWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.DerivedClass), TutorialDerivedClassWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.ICalc), TutorialICalcWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.DerivedClassExtensions), TutorialDerivedClassExtensionsWrap.__Register);
|
|
|
|
|
|
translator.DelayWrapLoader(typeof(Tutorial.DerivedClass.TestEnumInner), TutorialDerivedClassTestEnumInnerWrap.__Register);
|
|
|
|
|
|
|
|
}
|
|
|
|
public static void Init(LuaEnv luaenv, ObjectTranslator translator)
|
|
{
|
|
|
|
wrapInit0(luaenv, translator);
|
|
|
|
wrapInit1(luaenv, translator);
|
|
|
|
wrapInit2(luaenv, translator);
|
|
|
|
wrapInit3(luaenv, translator);
|
|
|
|
wrapInit4(luaenv, translator);
|
|
|
|
wrapInit5(luaenv, translator);
|
|
|
|
wrapInit6(luaenv, translator);
|
|
|
|
wrapInit7(luaenv, translator);
|
|
|
|
wrapInit8(luaenv, translator);
|
|
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(System.Collections.IEnumerator), SystemCollectionsIEnumeratorBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IBlockingUpPromptSystem), ThousandtoCodeLogicIBlockingUpPromptSystemBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IGuideSystem), ThousandtoCodeLogicIGuideSystemBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.ITaskController), ThousandtoCodeLogicITaskControllerBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.ITaskManager), ThousandtoCodeLogicITaskManagerBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Thousandto.Code.Logic.IPlayerVisualInfo), ThousandtoCodeLogicIPlayerVisualInfoBridge.__Create);
|
|
|
|
translator.AddInterfaceBridgeCreator(typeof(Tutorial.CSCallLua.ItfD), TutorialCSCallLuaItfDBridge.__Create);
|
|
|
|
}
|
|
}
|
|
}
|
|
|
|
namespace XLua
|
|
{
|
|
internal partial class InternalGlobalsChild:InternalGlobals
|
|
{
|
|
|
|
private delegate bool TryArrayGet(Type type, RealStatePtr L, ObjectTranslator translator, object obj, int index);
|
|
private delegate bool TryArraySet(Type type, RealStatePtr L, ObjectTranslator translator, object obj, int array_idx, int obj_idx);
|
|
private static void Init(
|
|
out Dictionary<Type, IEnumerable<MethodInfo>> extensionMethodMap,
|
|
out TryArrayGet genTryArrayGetPtr,
|
|
out TryArraySet genTryArraySetPtr)
|
|
{
|
|
XLua.LuaEnv.AddIniter(XLua.CSObjectWrap.XLua_Gen_Initer_Register__.Init);
|
|
extensionMethodMap = new Dictionary<Type, IEnumerable<MethodInfo>>()
|
|
{
|
|
|
|
};
|
|
|
|
genTryArrayGetPtr = StaticLuaCallbacksChild.__tryArrayGet;
|
|
genTryArraySetPtr = StaticLuaCallbacksChild.__tryArraySet;
|
|
}
|
|
}
|
|
}
|