Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/UnityEngine_ColliderWrap.cs
2025-01-25 04:38:09 +08:00

551 lines
22 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineColliderWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Collider);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 14, 10);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Raycast", _m_Raycast);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPointOnBounds", _m_ClosestPointOnBounds);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "attachedRigidbody", _g_get_attachedRigidbody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "attachedArticulationBody", _g_get_attachedArticulationBody);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isTrigger", _g_get_isTrigger);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "contactOffset", _g_get_contactOffset);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounds", _g_get_bounds);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasModifiableContacts", _g_get_hasModifiableContacts);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "providesContacts", _g_get_providesContacts);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerOverridePriority", _g_get_layerOverridePriority);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "excludeLayers", _g_get_excludeLayers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "includeLayers", _g_get_includeLayers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "GeometryHolder", _g_get_GeometryHolder);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isTrigger", _s_set_isTrigger);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "contactOffset", _s_set_contactOffset);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "hasModifiableContacts", _s_set_hasModifiableContacts);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "providesContacts", _s_set_providesContacts);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerOverridePriority", _s_set_layerOverridePriority);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "excludeLayers", _s_set_excludeLayers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "includeLayers", _s_set_includeLayers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
UnityEngine.Collider gen_ret = new UnityEngine.Collider();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Collider constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Raycast(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
{
UnityEngine.Ray _ray;translator.Get(L, 2, out _ray);
UnityEngine.RaycastHit _hitInfo;
float _maxDistance = (float)LuaAPI.lua_tonumber(L, 3);
bool gen_ret = gen_to_be_invoked.Raycast( _ray, out _hitInfo, _maxDistance );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _hitInfo);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosestPointOnBounds(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPointOnBounds( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_enabled(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_attachedRigidbody(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.attachedRigidbody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_attachedArticulationBody(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.attachedArticulationBody);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isTrigger(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isTrigger);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_contactOffset(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.contactOffset);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bounds(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineBounds(L, gen_to_be_invoked.bounds);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasModifiableContacts(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasModifiableContacts);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_providesContacts(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.providesContacts);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_layerOverridePriority(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layerOverridePriority);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_excludeLayers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.excludeLayers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_includeLayers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.includeLayers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_GeometryHolder(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.GeometryHolder);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sharedMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_enabled(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isTrigger(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isTrigger = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_contactOffset(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.contactOffset = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_hasModifiableContacts(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.hasModifiableContacts = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_providesContacts(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.providesContacts = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_layerOverridePriority(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.layerOverridePriority = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_excludeLayers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.excludeLayers = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_includeLayers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.includeLayers = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sharedMaterial(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sharedMaterial = (UnityEngine.PhysicsMaterial)translator.GetObject(L, 2, typeof(UnityEngine.PhysicsMaterial));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_material(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.material = (UnityEngine.PhysicsMaterial)translator.GetObject(L, 2, typeof(UnityEngine.PhysicsMaterial));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}