Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/UnityEngine_CameraWrap.cs
2025-01-25 04:38:09 +08:00

3835 lines
165 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineCameraWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Camera);
Utils.BeginObjectRegister(type, L, translator, 0, 43, 67, 53);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Reset", _m_Reset);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetTransparencySortSettings", _m_ResetTransparencySortSettings);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetAspect", _m_ResetAspect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetCullingMatrix", _m_ResetCullingMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetReplacementShader", _m_SetReplacementShader);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetReplacementShader", _m_ResetReplacementShader);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGateFittedFieldOfView", _m_GetGateFittedFieldOfView);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetGateFittedLensShift", _m_GetGateFittedLensShift);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTargetBuffers", _m_SetTargetBuffers);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetWorldToCameraMatrix", _m_ResetWorldToCameraMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetProjectionMatrix", _m_ResetProjectionMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateObliqueMatrix", _m_CalculateObliqueMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "WorldToScreenPoint", _m_WorldToScreenPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "WorldToViewportPoint", _m_WorldToViewportPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportToWorldPoint", _m_ViewportToWorldPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenToWorldPoint", _m_ScreenToWorldPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenToViewportPoint", _m_ScreenToViewportPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportToScreenPoint", _m_ViewportToScreenPoint);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ViewportPointToRay", _m_ViewportPointToRay);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ScreenPointToRay", _m_ScreenPointToRay);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateFrustumCorners", _m_CalculateFrustumCorners);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoNonJitteredProjectionMatrix", _m_GetStereoNonJitteredProjectionMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoViewMatrix", _m_GetStereoViewMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyStereoDeviceProjectionMatrixToNonJittered", _m_CopyStereoDeviceProjectionMatrixToNonJittered);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStereoProjectionMatrix", _m_GetStereoProjectionMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStereoProjectionMatrix", _m_SetStereoProjectionMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetStereoProjectionMatrices", _m_ResetStereoProjectionMatrices);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetStereoViewMatrix", _m_SetStereoViewMatrix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ResetStereoViewMatrices", _m_ResetStereoViewMatrices);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderToCubemap", _m_RenderToCubemap);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Render", _m_Render);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderWithShader", _m_RenderWithShader);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RenderDontRestore", _m_RenderDontRestore);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CopyFrom", _m_CopyFrom);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffers", _m_RemoveCommandBuffers);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllCommandBuffers", _m_RemoveAllCommandBuffers);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCommandBuffer", _m_AddCommandBuffer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCommandBufferAsync", _m_AddCommandBufferAsync);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveCommandBuffer", _m_RemoveCommandBuffer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCommandBuffers", _m_GetCommandBuffers);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "TryGetCullingParameters", _m_TryGetCullingParameters);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSides", _m_GetSides);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldCorners", _m_GetWorldCorners);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "nearClipPlane", _g_get_nearClipPlane);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "farClipPlane", _g_get_farClipPlane);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fieldOfView", _g_get_fieldOfView);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingPath", _g_get_renderingPath);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "actualRenderingPath", _g_get_actualRenderingPath);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowHDR", _g_get_allowHDR);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowMSAA", _g_get_allowMSAA);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "allowDynamicResolution", _g_get_allowDynamicResolution);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "forceIntoRenderTexture", _g_get_forceIntoRenderTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "orthographicSize", _g_get_orthographicSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "orthographic", _g_get_orthographic);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "opaqueSortMode", _g_get_opaqueSortMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transparencySortMode", _g_get_transparencySortMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transparencySortAxis", _g_get_transparencySortAxis);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "depth", _g_get_depth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "aspect", _g_get_aspect);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "velocity", _g_get_velocity);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMask", _g_get_cullingMask);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "eventMask", _g_get_eventMask);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerCullSpherical", _g_get_layerCullSpherical);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cameraType", _g_get_cameraType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "overrideSceneCullingMask", _g_get_overrideSceneCullingMask);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerCullDistances", _g_get_layerCullDistances);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "useOcclusionCulling", _g_get_useOcclusionCulling);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cullingMatrix", _g_get_cullingMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "backgroundColor", _g_get_backgroundColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "clearFlags", _g_get_clearFlags);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "depthTextureMode", _g_get_depthTextureMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "clearStencilAfterLightingPass", _g_get_clearStencilAfterLightingPass);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "usePhysicalProperties", _g_get_usePhysicalProperties);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "iso", _g_get_iso);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "shutterSpeed", _g_get_shutterSpeed);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "aperture", _g_get_aperture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "focusDistance", _g_get_focusDistance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "focalLength", _g_get_focalLength);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bladeCount", _g_get_bladeCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "curvature", _g_get_curvature);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "barrelClipping", _g_get_barrelClipping);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "anamorphism", _g_get_anamorphism);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sensorSize", _g_get_sensorSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lensShift", _g_get_lensShift);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "gateFit", _g_get_gateFit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rect", _g_get_rect);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelRect", _g_get_pixelRect);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelWidth", _g_get_pixelWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelHeight", _g_get_pixelHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaledPixelWidth", _g_get_scaledPixelWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaledPixelHeight", _g_get_scaledPixelHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetTexture", _g_get_targetTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "activeTexture", _g_get_activeTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetDisplay", _g_get_targetDisplay);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cameraToWorldMatrix", _g_get_cameraToWorldMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "worldToCameraMatrix", _g_get_worldToCameraMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "projectionMatrix", _g_get_projectionMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "nonJitteredProjectionMatrix", _g_get_nonJitteredProjectionMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "useJitteredProjectionMatrixForTransparentRendering", _g_get_useJitteredProjectionMatrixForTransparentRendering);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "previousViewProjectionMatrix", _g_get_previousViewProjectionMatrix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "scene", _g_get_scene);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoEnabled", _g_get_stereoEnabled);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoSeparation", _g_get_stereoSeparation);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoConvergence", _g_get_stereoConvergence);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "areVRStereoViewMatricesWithinSingleCullTolerance", _g_get_areVRStereoViewMatricesWithinSingleCullTolerance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoTargetEye", _g_get_stereoTargetEye);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stereoActiveEye", _g_get_stereoActiveEye);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sceneViewFilterMode", _g_get_sceneViewFilterMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderCloudsInSceneView", _g_get_renderCloudsInSceneView);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "commandBufferCount", _g_get_commandBufferCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "nearClipPlane", _s_set_nearClipPlane);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "farClipPlane", _s_set_farClipPlane);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fieldOfView", _s_set_fieldOfView);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderingPath", _s_set_renderingPath);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowHDR", _s_set_allowHDR);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowMSAA", _s_set_allowMSAA);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "allowDynamicResolution", _s_set_allowDynamicResolution);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "forceIntoRenderTexture", _s_set_forceIntoRenderTexture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "orthographicSize", _s_set_orthographicSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "orthographic", _s_set_orthographic);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "opaqueSortMode", _s_set_opaqueSortMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "transparencySortMode", _s_set_transparencySortMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "transparencySortAxis", _s_set_transparencySortAxis);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "depth", _s_set_depth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "aspect", _s_set_aspect);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMask", _s_set_cullingMask);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "eventMask", _s_set_eventMask);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerCullSpherical", _s_set_layerCullSpherical);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cameraType", _s_set_cameraType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "overrideSceneCullingMask", _s_set_overrideSceneCullingMask);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerCullDistances", _s_set_layerCullDistances);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "useOcclusionCulling", _s_set_useOcclusionCulling);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cullingMatrix", _s_set_cullingMatrix);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "backgroundColor", _s_set_backgroundColor);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "clearFlags", _s_set_clearFlags);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "depthTextureMode", _s_set_depthTextureMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "clearStencilAfterLightingPass", _s_set_clearStencilAfterLightingPass);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "usePhysicalProperties", _s_set_usePhysicalProperties);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "iso", _s_set_iso);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "shutterSpeed", _s_set_shutterSpeed);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "aperture", _s_set_aperture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "focusDistance", _s_set_focusDistance);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "focalLength", _s_set_focalLength);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "bladeCount", _s_set_bladeCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "curvature", _s_set_curvature);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "barrelClipping", _s_set_barrelClipping);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "anamorphism", _s_set_anamorphism);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sensorSize", _s_set_sensorSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "lensShift", _s_set_lensShift);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "gateFit", _s_set_gateFit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "rect", _s_set_rect);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "pixelRect", _s_set_pixelRect);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetTexture", _s_set_targetTexture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetDisplay", _s_set_targetDisplay);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "worldToCameraMatrix", _s_set_worldToCameraMatrix);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "projectionMatrix", _s_set_projectionMatrix);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "nonJitteredProjectionMatrix", _s_set_nonJitteredProjectionMatrix);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "useJitteredProjectionMatrixForTransparentRendering", _s_set_useJitteredProjectionMatrixForTransparentRendering);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "scene", _s_set_scene);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoSeparation", _s_set_stereoSeparation);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoConvergence", _s_set_stereoConvergence);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "stereoTargetEye", _s_set_stereoTargetEye);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "renderCloudsInSceneView", _s_set_renderCloudsInSceneView);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 12, 7, 3);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateProjectionMatrixFromPhysicalProperties", _m_CalculateProjectionMatrixFromPhysicalProperties_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FocalLengthToFieldOfView", _m_FocalLengthToFieldOfView_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FieldOfViewToFocalLength", _m_FieldOfViewToFocalLength_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "HorizontalToVerticalFieldOfView", _m_HorizontalToVerticalFieldOfView_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "VerticalToHorizontalFieldOfView", _m_VerticalToHorizontalFieldOfView_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetAllCameras", _m_GetAllCameras_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SetupCurrent", _m_SetupCurrent_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMinAperture", UnityEngine.Camera.kMinAperture);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMaxAperture", UnityEngine.Camera.kMaxAperture);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMinBladeCount", UnityEngine.Camera.kMinBladeCount);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "kMaxBladeCount", UnityEngine.Camera.kMaxBladeCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "current", _g_get_current);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allCamerasCount", _g_get_allCamerasCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allCameras", _g_get_allCameras);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPreCull", _g_get_onPreCull);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPreRender", _g_get_onPreRender);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "onPostRender", _g_get_onPostRender);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPreCull", _s_set_onPreCull);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPreRender", _s_set_onPreRender);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "onPostRender", _s_set_onPostRender);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
UnityEngine.Camera gen_ret = new UnityEngine.Camera();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Reset(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Reset( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetTransparencySortSettings(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetTransparencySortSettings( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetAspect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetAspect( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetCullingMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetCullingMatrix( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetReplacementShader(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Shader _shader = (UnityEngine.Shader)translator.GetObject(L, 2, typeof(UnityEngine.Shader));
string _replacementTag = LuaAPI.lua_tostring(L, 3);
gen_to_be_invoked.SetReplacementShader( _shader, _replacementTag );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetReplacementShader(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetReplacementShader( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetGateFittedFieldOfView(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
float gen_ret = gen_to_be_invoked.GetGateFittedFieldOfView( );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetGateFittedLensShift(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 gen_ret = gen_to_be_invoked.GetGateFittedLensShift( );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetTargetBuffers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderBuffer>(L, 2)&& translator.Assignable<UnityEngine.RenderBuffer>(L, 3))
{
UnityEngine.RenderBuffer _colorBuffer;translator.Get(L, 2, out _colorBuffer);
UnityEngine.RenderBuffer _depthBuffer;translator.Get(L, 3, out _depthBuffer);
gen_to_be_invoked.SetTargetBuffers( _colorBuffer, _depthBuffer );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderBuffer[]>(L, 2)&& translator.Assignable<UnityEngine.RenderBuffer>(L, 3))
{
UnityEngine.RenderBuffer[] _colorBuffer = (UnityEngine.RenderBuffer[])translator.GetObject(L, 2, typeof(UnityEngine.RenderBuffer[]));
UnityEngine.RenderBuffer _depthBuffer;translator.Get(L, 3, out _depthBuffer);
gen_to_be_invoked.SetTargetBuffers( _colorBuffer, _depthBuffer );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.SetTargetBuffers!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetWorldToCameraMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetWorldToCameraMatrix( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetProjectionMatrix( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateObliqueMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector4 _clipPlane;translator.Get(L, 2, out _clipPlane);
UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.CalculateObliqueMatrix( _clipPlane );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WorldToScreenPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToScreenPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToScreenPoint( _position, _eye );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.WorldToScreenPoint!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WorldToViewportPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToViewportPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.WorldToViewportPoint( _position, _eye );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.WorldToViewportPoint!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ViewportToWorldPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToWorldPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToWorldPoint( _position, _eye );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ViewportToWorldPoint!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScreenToWorldPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToWorldPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToWorldPoint( _position, _eye );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ScreenToWorldPoint!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScreenToViewportPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ScreenToViewportPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ViewportToScreenPoint(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ViewportToScreenPoint( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ViewportPointToRay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
UnityEngine.Ray gen_ret = gen_to_be_invoked.ViewportPointToRay( _pos );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Ray gen_ret = gen_to_be_invoked.ViewportPointToRay( _pos, _eye );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ViewportPointToRay!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScreenPointToRay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
UnityEngine.Ray gen_ret = gen_to_be_invoked.ScreenPointToRay( _pos );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 3)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)))
{
UnityEngine.Vector3 _pos;translator.Get(L, 2, out _pos);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 3);else translator.Get(L, 3, out _eye);
UnityEngine.Ray gen_ret = gen_to_be_invoked.ScreenPointToRay( _pos, _eye );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.ScreenPointToRay!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateFrustumCorners(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _viewport;translator.Get(L, 2, out _viewport);
float _z = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Camera.MonoOrStereoscopicEye _eye;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _eye);
UnityEngine.Vector3[] _outCorners = (UnityEngine.Vector3[])translator.GetObject(L, 5, typeof(UnityEngine.Vector3[]));
gen_to_be_invoked.CalculateFrustumCorners( _viewport, _z, _eye, _outCorners );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateProjectionMatrixFromPhysicalProperties_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 6&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& translator.Assignable<UnityEngine.Camera.GateFitParameters>(L, 6))
{
UnityEngine.Matrix4x4 _output;
float _focalLength = (float)LuaAPI.lua_tonumber(L, 1);
UnityEngine.Vector2 _sensorSize;translator.Get(L, 2, out _sensorSize);
UnityEngine.Vector2 _lensShift;translator.Get(L, 3, out _lensShift);
float _nearClip = (float)LuaAPI.lua_tonumber(L, 4);
float _farClip = (float)LuaAPI.lua_tonumber(L, 5);
UnityEngine.Camera.GateFitParameters _gateFitParameters;translator.Get(L, 6, out _gateFitParameters);
UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties( out _output, _focalLength, _sensorSize, _lensShift, _nearClip, _farClip, _gateFitParameters );
translator.Push(L, _output);
return 1;
}
if(gen_param_count == 5&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
UnityEngine.Matrix4x4 _output;
float _focalLength = (float)LuaAPI.lua_tonumber(L, 1);
UnityEngine.Vector2 _sensorSize;translator.Get(L, 2, out _sensorSize);
UnityEngine.Vector2 _lensShift;translator.Get(L, 3, out _lensShift);
float _nearClip = (float)LuaAPI.lua_tonumber(L, 4);
float _farClip = (float)LuaAPI.lua_tonumber(L, 5);
UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties( out _output, _focalLength, _sensorSize, _lensShift, _nearClip, _farClip );
translator.Push(L, _output);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.CalculateProjectionMatrixFromPhysicalProperties!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FocalLengthToFieldOfView_xlua_st_(RealStatePtr L)
{
try {
{
float _focalLength = (float)LuaAPI.lua_tonumber(L, 1);
float _sensorSize = (float)LuaAPI.lua_tonumber(L, 2);
float gen_ret = UnityEngine.Camera.FocalLengthToFieldOfView( _focalLength, _sensorSize );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FieldOfViewToFocalLength_xlua_st_(RealStatePtr L)
{
try {
{
float _fieldOfView = (float)LuaAPI.lua_tonumber(L, 1);
float _sensorSize = (float)LuaAPI.lua_tonumber(L, 2);
float gen_ret = UnityEngine.Camera.FieldOfViewToFocalLength( _fieldOfView, _sensorSize );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HorizontalToVerticalFieldOfView_xlua_st_(RealStatePtr L)
{
try {
{
float _horizontalFieldOfView = (float)LuaAPI.lua_tonumber(L, 1);
float _aspectRatio = (float)LuaAPI.lua_tonumber(L, 2);
float gen_ret = UnityEngine.Camera.HorizontalToVerticalFieldOfView( _horizontalFieldOfView, _aspectRatio );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_VerticalToHorizontalFieldOfView_xlua_st_(RealStatePtr L)
{
try {
{
float _verticalFieldOfView = (float)LuaAPI.lua_tonumber(L, 1);
float _aspectRatio = (float)LuaAPI.lua_tonumber(L, 2);
float gen_ret = UnityEngine.Camera.VerticalToHorizontalFieldOfView( _verticalFieldOfView, _aspectRatio );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStereoNonJitteredProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoNonJitteredProjectionMatrix( _eye );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStereoViewMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoViewMatrix( _eye );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CopyStereoDeviceProjectionMatrixToNonJittered(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
gen_to_be_invoked.CopyStereoDeviceProjectionMatrixToNonJittered( _eye );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStereoProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
UnityEngine.Matrix4x4 gen_ret = gen_to_be_invoked.GetStereoProjectionMatrix( _eye );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetStereoProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
UnityEngine.Matrix4x4 _matrix;translator.Get(L, 3, out _matrix);
gen_to_be_invoked.SetStereoProjectionMatrix( _eye, _matrix );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetStereoProjectionMatrices(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetStereoProjectionMatrices( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetStereoViewMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera.StereoscopicEye _eye;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_eye = (UnityEngine.Camera.StereoscopicEye)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _eye);
UnityEngine.Matrix4x4 _matrix;translator.Get(L, 3, out _matrix);
gen_to_be_invoked.SetStereoViewMatrix( _eye, _matrix );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResetStereoViewMatrices(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ResetStereoViewMatrices( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetAllCameras_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Camera[] _cameras = (UnityEngine.Camera[])translator.GetObject(L, 1, typeof(UnityEngine.Camera[]));
int gen_ret = UnityEngine.Camera.GetAllCameras( _cameras );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RenderToCubemap(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Cubemap>(L, 2))
{
UnityEngine.Cubemap _cubemap = (UnityEngine.Cubemap)translator.GetObject(L, 2, typeof(UnityEngine.Cubemap));
bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.RenderTexture>(L, 2))
{
UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture));
bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Cubemap>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Cubemap _cubemap = (UnityEngine.Cubemap)translator.GetObject(L, 2, typeof(UnityEngine.Cubemap));
int _faceMask = LuaAPI.xlua_tointeger(L, 3);
bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.RenderTexture>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture));
int _faceMask = LuaAPI.xlua_tointeger(L, 3);
bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.RenderTexture>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& (translator.Assignable<UnityEngine.Camera.MonoOrStereoscopicEye>(L, 4)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)))
{
UnityEngine.RenderTexture _cubemap = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture));
int _faceMask = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.Camera.MonoOrStereoscopicEye _stereoEye;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_stereoEye = (UnityEngine.Camera.MonoOrStereoscopicEye)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _stereoEye);
bool gen_ret = gen_to_be_invoked.RenderToCubemap( _cubemap, _faceMask, _stereoEye );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.RenderToCubemap!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Render(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Render( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RenderWithShader(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Shader _shader = (UnityEngine.Shader)translator.GetObject(L, 2, typeof(UnityEngine.Shader));
string _replacementTag = LuaAPI.lua_tostring(L, 3);
gen_to_be_invoked.RenderWithShader( _shader, _replacementTag );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RenderDontRestore(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RenderDontRestore( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetupCurrent_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Camera _cur = (UnityEngine.Camera)translator.GetObject(L, 1, typeof(UnityEngine.Camera));
UnityEngine.Camera.SetupCurrent( _cur );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CopyFrom(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Camera _other = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
gen_to_be_invoked.CopyFrom( _other );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveCommandBuffers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt);
gen_to_be_invoked.RemoveCommandBuffers( _evt );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveAllCommandBuffers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RemoveAllCommandBuffers( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddCommandBuffer(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt);
UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer));
gen_to_be_invoked.AddCommandBuffer( _evt, _buffer );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddCommandBufferAsync(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt);
UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer));
UnityEngine.Rendering.ComputeQueueType _queueType;if (LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TNUMBER)_queueType = (UnityEngine.Rendering.ComputeQueueType)LuaAPI.lua_tonumber(L, 4);else translator.Get(L, 4, out _queueType);
gen_to_be_invoked.AddCommandBufferAsync( _evt, _buffer, _queueType );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveCommandBuffer(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt);
UnityEngine.Rendering.CommandBuffer _buffer = (UnityEngine.Rendering.CommandBuffer)translator.GetObject(L, 3, typeof(UnityEngine.Rendering.CommandBuffer));
gen_to_be_invoked.RemoveCommandBuffer( _evt, _buffer );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCommandBuffers(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rendering.CameraEvent _evt;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_evt = (UnityEngine.Rendering.CameraEvent)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _evt);
UnityEngine.Rendering.CommandBuffer[] gen_ret = gen_to_be_invoked.GetCommandBuffers( _evt );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetCullingParameters(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
UnityEngine.Rendering.ScriptableCullingParameters _cullingParameters;
bool gen_ret = gen_to_be_invoked.TryGetCullingParameters( out _cullingParameters );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _cullingParameters);
return 2;
}
if(gen_param_count == 2&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
bool _stereoAware = LuaAPI.lua_toboolean(L, 2);
UnityEngine.Rendering.ScriptableCullingParameters _cullingParameters;
bool gen_ret = gen_to_be_invoked.TryGetCullingParameters( _stereoAware, out _cullingParameters );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _cullingParameters);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.TryGetCullingParameters!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSides(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _depth = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _depth );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
{
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _relativeTo );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Transform>(L, 3))
{
float _depth = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform));
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetSides( _depth, _relativeTo );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.GetSides!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetWorldCorners(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _depth = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _depth );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
{
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _relativeTo );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Transform>(L, 3))
{
float _depth = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 3, typeof(UnityEngine.Transform));
UnityEngine.Vector3[] gen_ret = gen_to_be_invoked.GetWorldCorners( _depth, _relativeTo );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Camera.GetWorldCorners!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_nearClipPlane(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.nearClipPlane);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_farClipPlane(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.farClipPlane);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fieldOfView(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fieldOfView);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_renderingPath(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.renderingPath);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_actualRenderingPath(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.actualRenderingPath);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allowHDR(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowHDR);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allowMSAA(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowMSAA);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allowDynamicResolution(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.allowDynamicResolution);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_forceIntoRenderTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.forceIntoRenderTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_orthographicSize(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.orthographicSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_orthographic(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.orthographic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_opaqueSortMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.opaqueSortMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transparencySortMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.transparencySortMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transparencySortAxis(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.transparencySortAxis);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_depth(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.depth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_aspect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.aspect);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_velocity(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.velocity);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cullingMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.cullingMask);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_eventMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.eventMask);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_layerCullSpherical(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.layerCullSpherical);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cameraType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.cameraType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_overrideSceneCullingMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushuint64(L, gen_to_be_invoked.overrideSceneCullingMask);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_layerCullDistances(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.layerCullDistances);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_useOcclusionCulling(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useOcclusionCulling);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cullingMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.cullingMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_backgroundColor(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineColor(L, gen_to_be_invoked.backgroundColor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_clearFlags(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.clearFlags);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_depthTextureMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.depthTextureMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_clearStencilAfterLightingPass(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.clearStencilAfterLightingPass);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_usePhysicalProperties(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.usePhysicalProperties);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_iso(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.iso);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_shutterSpeed(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.shutterSpeed);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_aperture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.aperture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_focusDistance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.focusDistance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_focalLength(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.focalLength);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bladeCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.bladeCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_curvature(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.curvature);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_barrelClipping(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.barrelClipping);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_anamorphism(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.anamorphism);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sensorSize(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.sensorSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lensShift(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.lensShift);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_gateFit(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineCameraGateFitMode(L, gen_to_be_invoked.gateFit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.rect);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pixelRect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.pixelRect);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pixelWidth(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pixelWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pixelHeight(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.pixelHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_scaledPixelWidth(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.scaledPixelWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_scaledPixelHeight(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.scaledPixelHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.targetTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_activeTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.activeTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetDisplay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.targetDisplay);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cameraToWorldMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.cameraToWorldMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_worldToCameraMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.worldToCameraMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_projectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.projectionMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_nonJitteredProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.nonJitteredProjectionMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_useJitteredProjectionMatrixForTransparentRendering(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useJitteredProjectionMatrixForTransparentRendering);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_previousViewProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.previousViewProjectionMatrix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_main(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.main);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_current(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.current);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_scene(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.scene);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stereoEnabled(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.stereoEnabled);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stereoSeparation(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.stereoSeparation);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stereoConvergence(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.stereoConvergence);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_areVRStereoViewMatricesWithinSingleCullTolerance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.areVRStereoViewMatricesWithinSingleCullTolerance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stereoTargetEye(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.stereoTargetEye);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stereoActiveEye(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineCameraMonoOrStereoscopicEye(L, gen_to_be_invoked.stereoActiveEye);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allCamerasCount(RealStatePtr L)
{
try {
LuaAPI.xlua_pushinteger(L, UnityEngine.Camera.allCamerasCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allCameras(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.allCameras);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sceneViewFilterMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sceneViewFilterMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_renderCloudsInSceneView(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.renderCloudsInSceneView);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_commandBufferCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.commandBufferCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onPreCull(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.onPreCull);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onPreRender(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.onPreRender);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onPostRender(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Camera.onPostRender);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_nearClipPlane(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.nearClipPlane = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_farClipPlane(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.farClipPlane = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fieldOfView(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fieldOfView = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_renderingPath(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.RenderingPath gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.RenderingPath)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.renderingPath = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_allowHDR(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.allowHDR = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_allowMSAA(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.allowMSAA = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_allowDynamicResolution(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.allowDynamicResolution = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_forceIntoRenderTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.forceIntoRenderTexture = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_orthographicSize(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.orthographicSize = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_orthographic(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.orthographic = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_opaqueSortMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Rendering.OpaqueSortMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.Rendering.OpaqueSortMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.opaqueSortMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_transparencySortMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.TransparencySortMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TransparencySortMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.transparencySortMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_transparencySortAxis(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.transparencySortAxis = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_depth(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.depth = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_aspect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.aspect = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cullingMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.cullingMask = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_eventMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.eventMask = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_layerCullSpherical(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.layerCullSpherical = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cameraType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.CameraType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.CameraType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cameraType = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_overrideSceneCullingMask(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.overrideSceneCullingMask = LuaAPI.lua_touint64(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_layerCullDistances(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.layerCullDistances = (float[])translator.GetObject(L, 2, typeof(float[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_useOcclusionCulling(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.useOcclusionCulling = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cullingMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cullingMatrix = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_backgroundColor(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.backgroundColor = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_clearFlags(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.CameraClearFlags gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.CameraClearFlags)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.clearFlags = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_depthTextureMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.DepthTextureMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.DepthTextureMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.depthTextureMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_clearStencilAfterLightingPass(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.clearStencilAfterLightingPass = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_usePhysicalProperties(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.usePhysicalProperties = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_iso(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.iso = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_shutterSpeed(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.shutterSpeed = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_aperture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.aperture = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_focusDistance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.focusDistance = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_focalLength(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.focalLength = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_bladeCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.bladeCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_curvature(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.curvature = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_barrelClipping(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.barrelClipping = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_anamorphism(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.anamorphism = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sensorSize(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.sensorSize = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_lensShift(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.lensShift = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_gateFit(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Camera.GateFitMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.Camera.GateFitMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.gateFit = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_rect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.rect = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_pixelRect(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Rect gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.pixelRect = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_targetTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.targetTexture = (UnityEngine.RenderTexture)translator.GetObject(L, 2, typeof(UnityEngine.RenderTexture));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_targetDisplay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.targetDisplay = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_worldToCameraMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.worldToCameraMatrix = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_projectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.projectionMatrix = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_nonJitteredProjectionMatrix(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.Matrix4x4 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.nonJitteredProjectionMatrix = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_useJitteredProjectionMatrixForTransparentRendering(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.useJitteredProjectionMatrixForTransparentRendering = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_scene(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.SceneManagement.Scene gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.scene = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_stereoSeparation(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.stereoSeparation = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_stereoConvergence(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.stereoConvergence = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_stereoTargetEye(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
UnityEngine.StereoTargetEyeMask gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.StereoTargetEyeMask)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.stereoTargetEye = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_renderCloudsInSceneView(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera gen_to_be_invoked = (UnityEngine.Camera)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.renderCloudsInSceneView = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onPreCull(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera.onPreCull = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onPreRender(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera.onPreRender = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onPostRender(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Camera.onPostRender = translator.GetDelegate<UnityEngine.Camera.CameraCallback>(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}