Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/UnityEngine_AnimationClipWrap.cs
2025-01-25 04:38:09 +08:00

494 lines
19 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineAnimationClipWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.AnimationClip);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 12, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SampleAnimation", _m_SampleAnimation);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCurve", _m_SetCurve);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnsureQuaternionContinuity", _m_EnsureQuaternionContinuity);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearCurves", _m_ClearCurves);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddEvent", _m_AddEvent);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "frameRate", _g_get_frameRate);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "localBounds", _g_get_localBounds);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "legacy", _g_get_legacy);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "humanMotion", _g_get_humanMotion);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "empty", _g_get_empty);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasGenericRootTransform", _g_get_hasGenericRootTransform);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasMotionFloatCurves", _g_get_hasMotionFloatCurves);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasMotionCurves", _g_get_hasMotionCurves);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasRootCurves", _g_get_hasRootCurves);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "events", _g_get_events);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "frameRate", _s_set_frameRate);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "localBounds", _s_set_localBounds);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "legacy", _s_set_legacy);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "events", _s_set_events);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
UnityEngine.AnimationClip gen_ret = new UnityEngine.AnimationClip();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationClip constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SampleAnimation(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
{
UnityEngine.GameObject _go = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
float _time = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.SampleAnimation( _go, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetCurve(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
{
string _relativePath = LuaAPI.lua_tostring(L, 2);
System.Type _type = (System.Type)translator.GetObject(L, 3, typeof(System.Type));
string _propertyName = LuaAPI.lua_tostring(L, 4);
UnityEngine.AnimationCurve _curve = (UnityEngine.AnimationCurve)translator.GetObject(L, 5, typeof(UnityEngine.AnimationCurve));
gen_to_be_invoked.SetCurve( _relativePath, _type, _propertyName, _curve );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_EnsureQuaternionContinuity(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.EnsureQuaternionContinuity( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClearCurves(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ClearCurves( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddEvent(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
{
UnityEngine.AnimationEvent _evt = (UnityEngine.AnimationEvent)translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent));
gen_to_be_invoked.AddEvent( _evt );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_length(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_frameRate(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.frameRate);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_wrapMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineWrapMode(L, gen_to_be_invoked.wrapMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_localBounds(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineBounds(L, gen_to_be_invoked.localBounds);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_legacy(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.legacy);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_humanMotion(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.humanMotion);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_empty(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.empty);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasGenericRootTransform(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasGenericRootTransform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasMotionFloatCurves(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasMotionFloatCurves);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasMotionCurves(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasMotionCurves);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasRootCurves(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasRootCurves);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_events(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.events);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_frameRate(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.frameRate = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_wrapMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
UnityEngine.WrapMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.WrapMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.wrapMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_localBounds(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
UnityEngine.Bounds gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.localBounds = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_legacy(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.legacy = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_events(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnimationClip gen_to_be_invoked = (UnityEngine.AnimationClip)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.events = (UnityEngine.AnimationEvent[])translator.GetObject(L, 2, typeof(UnityEngine.AnimationEvent[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}