Files
Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/UICamera_TouchWrap.cs
2025-01-25 04:38:09 +08:00

211 lines
7.2 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UICameraTouchWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UICamera.Touch);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 4, 4);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fingerId", _g_get_fingerId);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "phase", _g_get_phase);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "position", _g_get_position);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "tapCount", _g_get_tapCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fingerId", _s_set_fingerId);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "phase", _s_set_phase);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "position", _s_set_position);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "tapCount", _s_set_tapCount);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
UICamera.Touch gen_ret = new UICamera.Touch();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UICamera.Touch constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fingerId(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fingerId);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_phase(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.phase);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_position(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.position);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_tapCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.tapCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fingerId(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fingerId = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_phase(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
UnityEngine.TouchPhase gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TouchPhase)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.phase = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_position(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.position = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_tapCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UICamera.Touch gen_to_be_invoked = (UICamera.Touch)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.tapCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}