40 lines
896 B
C#
40 lines
896 B
C#
using Thousandto.Code.Global;
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using Thousandto.Code.Logic;
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using Thousandto.Plugins.Common;
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using System;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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namespace Thousandto.Code.Center
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{
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/// <summary>
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/// 用于处理GameUICenter对象
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/// </summary>
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public class GameUICenterScript : MonoBehaviour
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{
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private static bool _isCreated = false;
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//这里使用Awake保证这个段代码执行在GameCenterScript的Start之前
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private void Awake()
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{
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if (!_isCreated)
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{
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_isCreated = true;
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GameUICenter.Initialize();
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}
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else
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{
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Destroy(gameObject);
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}
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}
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void Update()
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{
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MyTween.Update();
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UIAnimationManager.Update();
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}
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}
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}
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