Files
Main/Assets/GameAssets/RawResources/mount/mount_066/@show.FBX.meta
2025-01-25 04:38:09 +08:00

255 lines
6.2 KiB
Plaintext
Generated

fileFormatVersion: 2
guid: 375ab3c3bd48c334fb6a864b2ded1908
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: //RootNode
100002: Bip001
100004: Bip001 Head
100006: Bip001 HeadNub
100008: Bip001 L Calf
100010: Bip001 L Clavicle
100012: Bip001 L Finger0
100014: Bip001 L Finger0Nub
100016: Bip001 L Foot
100018: Bip001 L Forearm
100020: Bip001 L Hand
100022: Bip001 L HorseLink
100024: Bip001 L Thigh
100026: Bip001 L Toe0
100028: Bip001 L Toe0Nub
100030: Bip001 L UpperArm
100032: Bip001 Neck
100034: Bip001 Neck1
100036: Bip001 Pelvis
100038: Bip001 R Calf
100040: Bip001 R Clavicle
100042: Bip001 R Finger0
100044: Bip001 R Finger0Nub
100046: Bip001 R Foot
100048: Bip001 R Forearm
100050: Bip001 R Hand
100052: Bip001 R HorseLink
100054: Bip001 R Thigh
100056: Bip001 R Toe0
100058: Bip001 R Toe0Nub
100060: Bip001 R UpperArm
100062: Bip001 Spine
100064: Bip001 Spine1
100066: Bone001
100068: Bone002
100070: Bone003
100072: Bone004
100074: Bone005
100076: Bone007
100078: Bone007(mirrored)
100080: Bone008
100082: Bone008(mirrored)
100084: Bone009
100086: Bone009(mirrored)
100088: Bone010
100090: Bone010(mirrored)
100092: Bone012
100094: Bone012(mirrored)
100096: Bone013
100098: Bone013(mirrored)
100100: Bone014
100102: Bone014(mirrored)
100104: Bone016
100106: Bone016(mirrored)
100108: Bone017
100110: Bone017(mirrored)
100112: Bone018
100114: Bone018(mirrored)
100116: Bone019
100118: Bone019(mirrored)
100120: Bone021
100122: Bone022
100124: Bone023
100126: Bone025
100128: Bone025(mirrored)
100130: Bone026
100132: Bone026(mirrored)
100134: Bone027
100136: Bone028
100138: Bone029
100140: Bone030
100142: Bone031
100144: Bone032
100146: Bone033
100148: Bone034
100150: Bone035
100152: Bone036
100154: mount_066
100156: ridedw
400000: //RootNode
400002: Bip001
400004: Bip001 Head
400006: Bip001 HeadNub
400008: Bip001 L Calf
400010: Bip001 L Clavicle
400012: Bip001 L Finger0
400014: Bip001 L Finger0Nub
400016: Bip001 L Foot
400018: Bip001 L Forearm
400020: Bip001 L Hand
400022: Bip001 L HorseLink
400024: Bip001 L Thigh
400026: Bip001 L Toe0
400028: Bip001 L Toe0Nub
400030: Bip001 L UpperArm
400032: Bip001 Neck
400034: Bip001 Neck1
400036: Bip001 Pelvis
400038: Bip001 R Calf
400040: Bip001 R Clavicle
400042: Bip001 R Finger0
400044: Bip001 R Finger0Nub
400046: Bip001 R Foot
400048: Bip001 R Forearm
400050: Bip001 R Hand
400052: Bip001 R HorseLink
400054: Bip001 R Thigh
400056: Bip001 R Toe0
400058: Bip001 R Toe0Nub
400060: Bip001 R UpperArm
400062: Bip001 Spine
400064: Bip001 Spine1
400066: Bone001
400068: Bone002
400070: Bone003
400072: Bone004
400074: Bone005
400076: Bone007
400078: Bone007(mirrored)
400080: Bone008
400082: Bone008(mirrored)
400084: Bone009
400086: Bone009(mirrored)
400088: Bone010
400090: Bone010(mirrored)
400092: Bone012
400094: Bone012(mirrored)
400096: Bone013
400098: Bone013(mirrored)
400100: Bone014
400102: Bone014(mirrored)
400104: Bone016
400106: Bone016(mirrored)
400108: Bone017
400110: Bone017(mirrored)
400112: Bone018
400114: Bone018(mirrored)
400116: Bone019
400118: Bone019(mirrored)
400120: Bone021
400122: Bone022
400124: Bone023
400126: Bone025
400128: Bone025(mirrored)
400130: Bone026
400132: Bone026(mirrored)
400134: Bone027
400136: Bone028
400138: Bone029
400140: Bone030
400142: Bone031
400144: Bone032
400146: Bone033
400148: Bone034
400150: Bone035
400152: Bone036
400154: mount_066
400156: ridedw
2100000: 'Material #0'
4300000: mount_066
7400000: Take 001
9500000: //RootNode
13700000: mount_066
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1.5
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: