Files
Main/Assets/GameAssets/RawResources/mount/mount_004/mount_004.mat
2025-01-25 04:38:09 +08:00

122 lines
3.7 KiB
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: mount_004
m_Shader: {fileID: 4800000, guid: 28c1df99ab52cba4e983bdcfdbe6ba75, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BloomTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 885dbd8fb4121b748a991c4d8a09a1fd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EnvCube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowTex:
m_Texture: {fileID: 2800000, guid: 384bdf6307d24ab499b8730706820ef0, type: 3}
m_Scale: {x: 0.5, y: 0.5}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: fb74d4350d81ba64196b182b43c7836f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 2800000, guid: 523d38ba05ed4d7469ecd6dcac13d717, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicTex:
m_Texture: {fileID: 2800000, guid: 61f7dc0a230f6ea4994820fd1725a1b6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BloomFactor: 0
- _BumpScale: 0.51
- _ColorMultiplier: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvCubeMipLevel: 32
- _EnvDiffPower: 0.43
- _EnvSpecPower: 0.7
- _FlashSpeed: 4
- _FlowSpeed: -10
- _FlowStrength: 1.43
- _FlowTileCount: 1
- _FlowType: 0
- _GlossMapScale: 1
- _Glossiness: 0.784
- _GlossyReflections: 1
- _ISUI: 0
- _Metallic: 1
- _Mode: 0
- _OA: 1
- _OcclusionStrength: 1
- _Outline: 0.005
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecPower: 3.38
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.7647059, g: 0.7647059, b: 0.7647059, a: 1}
- _DiffuseColor: {r: 0.7902249, g: 0.79584765, b: 0.85294116, a: 0.7}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _FillInLightColor: {r: 1, g: 1, b: 1, a: 1}
- _FillInLightPos: {r: -370, g: 0, b: -420, a: 1}
- _FlashColor: {r: 1, g: 1, b: 1, a: 1}
- _FlowColor: {r: 0.53676474, g: 0.27763692, b: 0, a: 1}
- _FlowColor2: {r: 0.9191176, g: 0.49870986, b: 0.17571367, a: 1}
- _LogicColor: {r: 0, g: 0, b: 0, a: 0}
- _MainLightColor: {r: 0.6397059, g: 0.6397059, b: 0.6397059, a: 1}
- _MainLightPos: {r: 1000, g: 2000, b: 3000, a: 1}
- _SSSColor: {r: 0, g: 0, b: 0, a: 0}