Files
Main/Assets/GameAssets/RawResources/monster/m_20293/idle.FBX.meta
2025-01-25 04:38:09 +08:00

287 lines
6.9 KiB
Plaintext
Generated

fileFormatVersion: 2
guid: 7eaa5692d6febb74cad6e49f6bd82153
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Head
100004: Bip001 L Calf
100006: Bip001 L Clavicle
100008: Bip001 L Finger0
100010: Bip001 L Finger01
100012: Bip001 L Finger1
100014: Bip001 L Finger11
100016: Bip001 L Finger2
100018: Bip001 L Finger21
100020: Bip001 L Finger3
100022: Bip001 L Finger31
100024: Bip001 L Finger4
100026: Bip001 L Finger41
100028: Bip001 L Foot
100030: Bip001 L Forearm
100032: Bip001 L Hand
100034: Bip001 L Thigh
100036: Bip001 L Toe0
100038: Bip001 L UpperArm
100040: Bip001 Neck
100042: Bip001 Pelvis
100044: Bip001 R Calf
100046: Bip001 R Clavicle
100048: Bip001 R Finger0
100050: Bip001 R Finger01
100052: Bip001 R Finger1
100054: Bip001 R Finger11
100056: Bip001 R Finger2
100058: Bip001 R Finger21
100060: Bip001 R Finger3
100062: Bip001 R Finger31
100064: Bip001 R Finger4
100066: Bip001 R Finger41
100068: Bip001 R Foot
100070: Bip001 R Forearm
100072: Bip001 R Hand
100074: Bip001 R Thigh
100076: Bip001 R Toe0
100078: Bip001 R UpperArm
100080: Bip001 Spine
100082: Bip001 Spine1
100084: Bone001
100086: Bone001(mirrored)
100088: Bone002
100090: Bone002(mirrored)
100092: Bone003
100094: Bone003(mirrored)
100096: Bone004
100098: Bone004(mirrored)
100100: Bone005
100102: Bone005(mirrored)
100104: Bone006
100106: Bone006(mirrored)
100108: Bone007
100110: Bone007(mirrored)
100112: Bone008
100114: Bone008(mirrored)
100116: Bone009
100118: Bone010
100120: Bone011
100122: Bone012
100124: Bone013
100126: Bone014
100128: Bone015
100130: Bone016
100132: Bone017
100134: Bone018
100136: Bone019
100138: Bone020
100140: Bone021
100142: Bone022
100144: Bone023
100146: Bone024
100148: Bone025
100150: Bone026
100152: Bone027
100154: Bone027(mirrored)
100156: Bone028
100158: Bone028(mirrored)
100160: Bone029
100162: Bone029(mirrored)
100164: Bone030
100166: Bone030(mirrored)
100168: Bone031
100170: Bone031(mirrored)
100172: Bone032
100174: Bone032(mirrored)
100176: Bone033
100178: Bone033(mirrored)
100180: Bone034
100182: Bone034(mirrored)
100184: dashijie001
100186: dsj_wq
100188: Dummy001
100190: //RootNode
100192: wuqi
400000: Bip001
400002: Bip001 Head
400004: Bip001 L Calf
400006: Bip001 L Clavicle
400008: Bip001 L Finger0
400010: Bip001 L Finger01
400012: Bip001 L Finger1
400014: Bip001 L Finger11
400016: Bip001 L Finger2
400018: Bip001 L Finger21
400020: Bip001 L Finger3
400022: Bip001 L Finger31
400024: Bip001 L Finger4
400026: Bip001 L Finger41
400028: Bip001 L Foot
400030: Bip001 L Forearm
400032: Bip001 L Hand
400034: Bip001 L Thigh
400036: Bip001 L Toe0
400038: Bip001 L UpperArm
400040: Bip001 Neck
400042: Bip001 Pelvis
400044: Bip001 R Calf
400046: Bip001 R Clavicle
400048: Bip001 R Finger0
400050: Bip001 R Finger01
400052: Bip001 R Finger1
400054: Bip001 R Finger11
400056: Bip001 R Finger2
400058: Bip001 R Finger21
400060: Bip001 R Finger3
400062: Bip001 R Finger31
400064: Bip001 R Finger4
400066: Bip001 R Finger41
400068: Bip001 R Foot
400070: Bip001 R Forearm
400072: Bip001 R Hand
400074: Bip001 R Thigh
400076: Bip001 R Toe0
400078: Bip001 R UpperArm
400080: Bip001 Spine
400082: Bip001 Spine1
400084: Bone001
400086: Bone001(mirrored)
400088: Bone002
400090: Bone002(mirrored)
400092: Bone003
400094: Bone003(mirrored)
400096: Bone004
400098: Bone004(mirrored)
400100: Bone005
400102: Bone005(mirrored)
400104: Bone006
400106: Bone006(mirrored)
400108: Bone007
400110: Bone007(mirrored)
400112: Bone008
400114: Bone008(mirrored)
400116: Bone009
400118: Bone010
400120: Bone011
400122: Bone012
400124: Bone013
400126: Bone014
400128: Bone015
400130: Bone016
400132: Bone017
400134: Bone018
400136: Bone019
400138: Bone020
400140: Bone021
400142: Bone022
400144: Bone023
400146: Bone024
400148: Bone025
400150: Bone026
400152: Bone027
400154: Bone027(mirrored)
400156: Bone028
400158: Bone028(mirrored)
400160: Bone029
400162: Bone029(mirrored)
400164: Bone030
400166: Bone030(mirrored)
400168: Bone031
400170: Bone031(mirrored)
400172: Bone032
400174: Bone032(mirrored)
400176: Bone033
400178: Bone033(mirrored)
400180: Bone034
400182: Bone034(mirrored)
400184: dashijie001
400186: dsj_wq
400188: Dummy001
400190: //RootNode
400192: wuqi
2100000: dashijie
4300000: dashijie001
4300002: dsj_wq
7400000: Take 001
9500000: //RootNode
13700000: dashijie001
13700002: dsj_wq
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: