Files
Main/Assets/Plugins/References/FuncellBase/AssetsRequest/AssetRequest/BytesAssetRequest.cs
2025-01-25 04:38:09 +08:00

46 lines
851 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;
namespace Thousandto.Core.Base
{
/// <summary>
/// 图片资源请求
/// </summary>
public class BytesAssetRequest : IAssetRequest
{
private BytesAsset _asset;
public UnityEngine.Object Asset
{
get
{
return _asset;
}
}
public bool IsDone
{
get
{
return true;
}
}
public float Progress
{
get
{
return 1f;
}
}
public BytesAssetRequest(string name,byte[] bytes, object param)
{
_asset = new BytesAsset(name, bytes,param);
}
}
}