39 lines
699 B
C#
39 lines
699 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace Thousandto.Core.Base
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{
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public class BytesAsset : UnityEngine.Object
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{
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private byte[] _contents;
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private object _param;
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public byte[] Contents
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{
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get
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{
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return _contents;
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}
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}
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public object Param
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{
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get
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{
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return _param;
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}
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}
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internal BytesAsset(string nm, byte[] content,object param)
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:base()
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{
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name = nm;
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_contents = content;
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_param = param;
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}
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}
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}
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