53 lines
1.3 KiB
C#
53 lines
1.3 KiB
C#
using UnityEngine;
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namespace Thousandto.Launcher.ExternalLibs
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{
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public class RenderQueueAutomatic : MonoBehaviour
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{
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//UIPanel
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private UIPanel panelOwner;
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private void OnEnable()
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{
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panelOwner = GetUIPanelByParent(transform);
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if (panelOwner != null)
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{
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SetRenderQueue(panelOwner.startingRenderQueue + 1);
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}
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}
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//设置RenderQueue
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private void SetRenderQueue(int renderQueue)
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{
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var Renderers = GetComponentsInChildren<Renderer>();
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var count = Renderers.Length;
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if (count > 0)
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{
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for (int i = 0; i < count; i++)
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{
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if(Renderers[i].sharedMaterial)
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Renderers[i].sharedMaterial.renderQueue = renderQueue;
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}
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}
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}
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//获取UIPanel
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private UIPanel GetUIPanelByParent(Transform trans)
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{
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var uiPanel = trans.GetComponent<UIPanel>();
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if (uiPanel != null)
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{
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return uiPanel;
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}
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if (trans.parent != null)
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{
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return GetUIPanelByParent(trans.parent);
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}
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return null;
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}
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}
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} |