30 lines
696 B
C#
30 lines
696 B
C#
using System;
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using UnityEngine;
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namespace Thousandto.Launcher.ExternalLibs
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{
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/// <summary>
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/// 径向模糊的设置
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/// </summary>
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public class RadiaBlurSetting : GonbestEffectSetting
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{
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[Range(0, 1), Tooltip("起始位置的x值")]
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public float CenterX = 0.5f;
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[Range(0, 1), Tooltip("起始位置的y值")]
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public float CenterY = 0.5f;
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[Range(0, 10), Tooltip("模糊的方向X")]
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public float ForceX = 1;
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[Range(0, 10), Tooltip("模糊的方向Y")]
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public float ForceY = 1;
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protected override Type OnPostRendererType()
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{
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return typeof(RadiaBlurRenderer);
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}
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}
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}
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