Files
Main/Assets/GameAssets/Resources/Prefab/Object/Temp/obj_1002_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

1288 lines
32 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: obj_1002_ScriptableObject
m_EditorClassIdentifier:
Name: obj_1002
PrefabObject: {fileID: 4056581380964986615, guid: 4fe703fa0ce4a0547a19e8da3b689e84,
type: 3}
RendererArray:
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/lizi01
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_01_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/lizi02
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/jingbi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_58_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_58_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/baodian
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo221a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo221a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/sheixan
RenderType: 3
MeshArray:
- {fileID: 4300000, guid: 50cb4ba5fe8099846a4000dc15f9490c, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/guangquan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo210a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo210a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/shanguang
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/glow_13_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/glow_13_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/zhakaiguan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_gw_048_yellow
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_gw_048_yellow
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/lizi_kaishi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/sheixan_kaishi
RenderType: 3
MeshArray:
- {fileID: 4300000, guid: 50cb4ba5fe8099846a4000dc15f9490c, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangkai/guangquan_kaishi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangchixun/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_06_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangchixun/andi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_glow_14_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangchixun/sheixan
RenderType: 3
MeshArray:
- {fileID: 4300000, guid: 50cb4ba5fe8099846a4000dc15f9490c, type: 3}
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_trail_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangchixun/guangquan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo221a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AdditiveOverlay
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/b_halo221a
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bone002/p_m_buildin/[1]/baoxiangchixun/zhakaiguan
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_gw_048_yellow
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_gw_048_yellow
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: obj_1002
RenderType: 2
MeshArray:
- {fileID: 4300000, guid: 83f1922ecb929dc47adac8cba0cf751f, type: 3}
MatArray:
- ShaderName: Ares/Entity/Monster_Show_Flux
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: 2f2aa97a6d018e44abefb37d3cfbb976, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: 83774d584c7aa0747afe6e8bd79c1a65, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_ui_07
- Name: _EnvCube
Value: {fileID: 8900000, guid: 00fe8b26f3ba15b4ba5a215488502a4c, type: 3}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_ui_08
- Name: _FlowTex
Value: {fileID: 0}
TexPath: Texture/VFX/eff_jiehun_guangmang_143
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 100, y: -100, z: 50, w: 2}
- Name: _FillInLightPos
Value: {x: 100, y: 0, z: 0, w: 0.3}
ColorArray:
- Name: _Color
Value: {r: 0.94509804, g: 0.94509804, b: 0.94509804, a: 1}
- Name: _DiffuseColor
Value: {r: 0.8113208, g: 0.8113208, b: 0.8113208, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FillInLightColor
Value: {r: 0.2707186, g: 0, b: 0.9245283, a: 1}
- Name: _LogicColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _FlowColor
Value: {r: 1, g: 0.7774095, b: 0.5424528, a: 1}
- Name: _FlowColor2
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FlashColor
Value: {r: 0.9339623, g: 0.9339623, b: 0.9339623, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 1.3
- Name: _Cutoff
Value: 0.5
- Name: _BumpScale
Value: 0.763
- Name: _Glossiness
Value: 0.7
- Name: _Metallic
Value: 1
- Name: _EnvDiffPower
Value: 0.21
- Name: _EnvSpecPower
Value: 0.26
- Name: _EnvCubeMipLevel
Value: 100
- Name: _SpecPower
Value: 2.23
- Name: _OA
Value: 0.65
- Name: _ISUI
Value: 0
- Name: _FlowType
Value: 0
- Name: _FlowStrength
Value: 0.77
- Name: _FlowSpeed
Value: -10
- Name: _FlowTileCount
Value: 1
- Name: _FlowUseUV2
Value: 0
- Name: _FlashSpeed
Value: 1
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: b517af7dec66c8a4a9dcb69130e916b1, type: 2}
- {fileID: 7400000, guid: a7da7b4ba54656e449bf03cb19a6249a, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1:
- Bone002/p_m_buildin/[1]
BuildinLevel2:
- Bone002/p_m_buildin/[2]
BuildinLevel3:
- Bone002/p_m_buildin/[3]
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []