Files
Main/Assets/GameAssets/Resources/Prefab/Mount/Temp/mount_041_ScriptableObject.asset
2025-01-25 04:38:09 +08:00

367 lines
9.2 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &11400000
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3}
m_Name: mount_041_ScriptableObject
m_EditorClassIdentifier:
Name: mount_041
PrefabObject: {fileID: 8673334101267373214, guid: 687246004aa29d0448819f9e4d593f29,
type: 3}
RendererArray:
- Path: Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[1]/xuehua
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_23_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/AlphaBlend
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_23_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 0.5}
FloatArray:
- Name: _ColorMultiplier
Value: 1.5
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[2]/lizi
RenderType: 3
MeshArray: []
MatArray:
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
- ShaderName: Ares/Particle/Additive
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_Particle_02_tg
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _Alpha
Value: 1
- Name: _UseClip
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[3]/quxian
RenderType: 3
MeshArray:
- {fileID: 4300002, guid: ff7eab24d759c704cb3b5a678920c604, type: 3}
MatArray:
- ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_09_tg
- Name: _DetailTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_mask_09_tg
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ScrollSpeed
Value: {x: 0.5, y: -0.2, z: 0, w: 0}
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _UseClip
Value: 0
- ShaderName: Ares/Animation/AlphaScrollingTwoUV_Add
TextureArray:
- Name: _MainTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_wenli_09_tg
- Name: _DetailTex
Value: {fileID: 0}
TexPath: Texture/VFX/EF_mask_09_tg
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _ScrollSpeed
Value: {x: 0.5, y: -0.2, z: 0, w: 0}
- Name: _ClipRect
Value: {x: -50000, y: -50000, z: 50000, w: 50000}
ColorArray:
- Name: _Color
Value: {r: 1, g: 1, b: 1, a: 1}
FloatArray:
- Name: _ColorMultiplier
Value: 2
- Name: _UseClip
Value: 0
TrailMaterialIndex: 0
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
- Path: mount_150
RenderType: 2
MeshArray:
- {fileID: 4300000, guid: c389c04f781990c408a02b59f7e44381, type: 3}
MatArray:
- ShaderName: Ares/Entity/Monster_Show
TextureArray:
- Name: _MainTex
Value: {fileID: 2800000, guid: ef8627045659fcb44839a45926d83692, type: 3}
TexPath:
- Name: _BumpMap
Value: {fileID: 2800000, guid: 66156364bf0368c449644eed302437b5, type: 3}
TexPath:
- Name: _MetallicTex
Value: {fileID: 0}
TexPath:
- Name: _EnvCube
Value: {fileID: 0}
TexPath:
- Name: _MaskTex
Value: {fileID: 0}
TexPath:
- Name: _BloomTex
Value: {fileID: 0}
TexPath:
TextureOffsetArray:
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
- {x: 0, y: 0}
TextureScaleArray:
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
- {x: 1, y: 1}
VectorArray:
- Name: _MainLightPos
Value: {x: 0, y: 200, z: 500, w: 0.3}
- Name: _FillInLightPos
Value: {x: -191.89, y: -50, z: -500, w: 4.2}
ColorArray:
- Name: _Color
Value: {r: 0.7075472, g: 0.7075472, b: 0.7075472, a: 1}
- Name: _DiffuseColor
Value: {r: 1, g: 1, b: 1, a: 0.7}
- Name: _MainLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _FillInLightColor
Value: {r: 1, g: 1, b: 1, a: 1}
- Name: _LogicColor
Value: {r: 0, g: 0, b: 0, a: 0}
- Name: _SSSColor
Value: {r: 0, g: 0, b: 0, a: 0}
FloatArray:
- Name: _ColorMultiplier
Value: 1
- Name: _Cutoff
Value: 0.5
- Name: _BumpScale
Value: 1
- Name: _Glossiness
Value: 0
- Name: _Metallic
Value: 0.582
- Name: _EnvDiffPower
Value: 2.33
- Name: _EnvSpecPower
Value: 0.84
- Name: _EnvCubeMipLevel
Value: 44.2
- Name: _SpecPower
Value: 0.78
- Name: _OA
Value: 0.781
- Name: _ISUI
Value: 0
- Name: _BloomFactor
Value: 0
TrailMaterialIndex: -1
TrailMaterialAsset:
ShaderName:
TextureArray: []
TextureOffsetArray: []
TextureScaleArray: []
VectorArray: []
ColorArray: []
FloatArray: []
AnimArray:
- Path:
ClipArray:
- {fileID: 7400000, guid: eb868b115afbca34fac9656dde473805, type: 2}
- {fileID: 7400000, guid: 1eab1375e594b0e41a84b480b1d4af08, type: 2}
- {fileID: 7400000, guid: ba5847dfc4376f84cba3a8a725a6ffc0, type: 2}
- {fileID: 7400000, guid: 257c9e1d5b504e84285fd4c20a8795bf, type: 2}
SelfClipArray: []
SlotTrans:
-
-
-
-
-
-
-
- Bip001/Bip001 Pelvis/Bip001 Spine/ridedw/slot_p
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
BuildinLevel1:
- Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[1]
BuildinLevel2:
- Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[2]
BuildinLevel3:
- Bip001/Bip001 Pelvis/Bip001 Spine/p_m_buildin/[3]
DefaultClipIndex: -1
AnimtorArray: []
TimelineArray: []