Files
Main/Assets/GameAssets/Resources/Lua/Config/Data/DataSdkplatform.lua
2025-01-25 04:38:09 +08:00

152 lines
4.0 KiB
Lua

--文件是自动生成,请勿手动修改.来自数据文件:sdkplatform
local L_CompressMaxColumn = 2
local L_CompressData = {
2381736855709975629,1,
--1101,CNY,CN,¥,1,国内测试内网,,
2382159074617590961,14,
--1201,SGD,SG,S$,14,新加坡,,
2382581293525206293,7,
--1301,VND,VIE,₫,7,越南,,
2383003512432821625,11,
--1401,THB,TH,฿,11,泰国安卓,,
2383425731340436957,4,
--1501,KRW,KR,₩,4,韩国,,
2383847950248052289,3403,
--1601,TWD,TW,NT$,3403,台湾,,
2384129425224861250,3401,
--1602,MO,TW,MOP$,3401,澳门,,
2384410900201637443,3399,
--1603,HK,TW,HK$,3399,香港,,
2384833127699154597,15,
--1701,IDR,IN,Rp,15,印尼,,
2385255346606769929,5,
--1801,JPY,JP,¥,5,日本,,
2385677565514385261,166,
--1901,USD,EN,$,166,美国,,
2386099784422000593,0,
--2001,EUR,EU,€,,欧洲,,
2381720652945859369,1,
--9001,CNY,QQ,¥,1,QQ大厅,,
}
local L_MainKeyDic = {
[1101]=1,[1201]=2,[1301]=3,[1401]=4,[1501]=5,[1601]=6,[1602]=7,[1603]=8,[1701]=9,[1801]=10,[1901]=11,[2001]=12,[9001]=13,}
local L_NamesByNum = {
Id = 1,
Region = 5,
}
local L_NamesByString = {
MoneyCode = 2,
Chanel = 3,
MoneySign = 4,
}
local L_ColNameIndexs = {
Id = 0,
MoneyCode = 1,
Chanel = 2,
MoneySign = 3,
Region = 4,
}
--local L_ColumnUseBitCount = {15,16,16,16,13,}
--local L_ColumnList = {1,1,1,1,2,}
--local L_ShiftDataList = {0,15,31,47,0,}
--local L_AndDataList = {16383,32767,32767,32767,4095,}
local L_ColumnShiftAndList = {1,0,16383,1,15,32767,1,31,32767,1,47,32767,2,0,4095,}
local L_ColNum = 5;
local L_UseDataK = setmetatable({ },{ __mode = 'k'});
local L_UseDataV = setmetatable({ },{ __mode = 'v'});
local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
local L_IsCache = false;
local mt = {}
local function GetData(row, column)
local startIndex = (column - 1) * 3
local _compressData = L_CompressData[(row - 1)*L_CompressMaxColumn+L_ColumnShiftAndList[startIndex + 1]]
local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
local _isMinus = (_andSign & _tempData) == _andSign
return _isMinus and -_data or _data;
end
mt.__index = function (t,key)
local _key = L_UseDataK[t];
local _row = L_MainKeyDic[_key];
local _column = L_NamesByNum[key];
if _column ~= nil then
if L_IsCache then
local _data = L_UseDataRow[_row * L_ColNum + _column]
if not _data then
_data = GetData(_row, _column)
L_UseDataRow[_row * L_ColNum + _column] = _data
end
return _data
else
return GetData(_row, _column)
end
end
_column = L_NamesByString[key]
if _column ~= nil then
return StringDefines[GetData(_row, _column)]
end
if string.find(key, '_') then
local _newKey = string.gsub(key, '_', '')
_column = L_NamesByString[_newKey]
if _column ~= nil then
return GetData(_row, _column)
end
end
if key ~= '_OnCopyAfter_' then
return
end
end
local M = {
_CompressData_ = L_CompressData,
_ColumnShiftAndList_ = L_ColumnShiftAndList,
_CompressMaxColumn_ = L_CompressMaxColumn,
_ColumnNameIndexs_ = L_ColNameIndexs,
Count = 13
}
function M:Foreach(func)
for i=1,M.Count do
local _key = GetData(i, 1)
func(_key, M[_key])
end
end
function M:ForeachCanBreak(func)
for i = 1,M.Count do
local _key = GetData(i, 1)
if func(_key, M[_key]) then
break
end
end
end
function M:GetByIndex(index)
return M[GetData(index, 1)];
end
function M:IsContainKey(key)
return not(not L_MainKeyDic[key]);
end
function M:SetIsCache(isCh)
L_IsCache = isCh;
end
setmetatable(M, {__index = function(t, key)
if not L_MainKeyDic[key] then
return;
end
local _t = L_UseDataV[key];
if not _t then
_t = setmetatable({}, mt);
L_UseDataV[key] = _t;
L_UseDataK[_t] = key;
end
return _t
end})
return M