Files
Main/Assets/GameAssets/Resources/Lua/Config/Data/DataCloneDaneng.lua
2025-01-25 04:38:09 +08:00

158 lines
5.2 KiB
Lua

--文件是自动生成,请勿手动修改.来自数据文件:clone_daneng
local L_CompressMaxColumn = 3
local L_CompressData = {
54990348538881,109951194234900000,9023,
--1,100000,110,200,20000,60000,200000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
68746460899330,164926786109480000,9023,
--2,200000,201,250,40000,80000,300000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
82497070332931,219902377984060000,9023,
--3,300000,251,300,60000,100000,400000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
96247679766532,274877969858640000,9023,
--4,400000,301,350,80000,120000,500000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
109998289200133,329853561733220000,9023,
--5,500000,351,400,100000,140000,600000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
123748898633734,384829153607800000,9023,
--6,600000,401,450,120000,160000,700000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
137499508067335,439804745482380000,9023,
--7,700000,451,500,140000,180000,800000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
151250117500936,494780337356960000,9023,
--8,800000,501,550,160000,200000,900000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
165000726934537,549755929231540000,9023,
--9,900000,551,600,180000,220000,1000000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
178751336368138,604731521106120000,9023,
--10,1000000,601,650,200000,240000,1100000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
192501945801739,659707112980700000,9023,
--11,1100000,651,700,220000,260000,1200000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
206252555235340,714682704855280000,9023,
--12,1200000,701,750,240000,280000,1300000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
220003164668941,769658296729860000,9023,
--13,1300000,751,800,260000,300000,1400000,60002_10_1;60002_20_2;60002_30_3,60002_1;8_1;81032_1,,
}
local L_MainKeyDic = {
[1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6,[7]=7,[8]=8,[9]=9,[10]=10,[11]=11,[12]=12,[13]=13,}
local L_NamesByNum = {
Id = 1,
MonsterFightNum = 2,
MinLv = 3,
MaxLv = 4,
MonsterMaxHp1 = 5,
MonsterMaxHp2 = 6,
MonsterMaxHp3 = 7,
}
local L_NamesByString = {
ParticipationAward = 8,
}
local L_ColNameIndexs = {
Id = 0,
MonsterFightNum = 1,
MinLv = 2,
MaxLv = 3,
MonsterMaxHp1 = 4,
MonsterMaxHp2 = 5,
MonsterMaxHp3 = 6,
ParticipationAward = 7,
}
--local L_ColumnUseBitCount = {5,22,11,11,19,20,22,15,}
--local L_ColumnList = {1,1,1,1,2,2,2,3,}
--local L_ShiftDataList = {0,5,27,38,0,19,39,0,}
--local L_AndDataList = {15,2097151,1023,1023,262143,524287,2097151,16383,}
local L_ColumnShiftAndList = {1,0,15,1,5,2097151,1,27,1023,1,38,1023,2,0,262143,2,19,524287,2,39,2097151,3,0,16383,}
local L_ColNum = 8;
local L_UseDataK = setmetatable({ },{ __mode = 'k'});
local L_UseDataV = setmetatable({ },{ __mode = 'v'});
local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
local L_IsCache = false;
local mt = {}
local function GetData(row, column)
local startIndex = (column - 1) * 3
local _compressData = L_CompressData[(row - 1)*L_CompressMaxColumn+L_ColumnShiftAndList[startIndex + 1]]
local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
local _isMinus = (_andSign & _tempData) == _andSign
return _isMinus and -_data or _data;
end
mt.__index = function (t,key)
local _key = L_UseDataK[t];
local _row = L_MainKeyDic[_key];
local _column = L_NamesByNum[key];
if _column ~= nil then
if L_IsCache then
local _data = L_UseDataRow[_row * L_ColNum + _column]
if not _data then
_data = GetData(_row, _column)
L_UseDataRow[_row * L_ColNum + _column] = _data
end
return _data
else
return GetData(_row, _column)
end
end
_column = L_NamesByString[key]
if _column ~= nil then
return StringDefines[GetData(_row, _column)]
end
if string.find(key, '_') then
local _newKey = string.gsub(key, '_', '')
_column = L_NamesByString[_newKey]
if _column ~= nil then
return GetData(_row, _column)
end
end
if key ~= '_OnCopyAfter_' then
return
end
end
local M = {
_CompressData_ = L_CompressData,
_ColumnShiftAndList_ = L_ColumnShiftAndList,
_CompressMaxColumn_ = L_CompressMaxColumn,
_ColumnNameIndexs_ = L_ColNameIndexs,
Count = 13
}
function M:Foreach(func)
for i=1,M.Count do
local _key = GetData(i, 1)
func(_key, M[_key])
end
end
function M:ForeachCanBreak(func)
for i = 1,M.Count do
local _key = GetData(i, 1)
if func(_key, M[_key]) then
break
end
end
end
function M:GetByIndex(index)
return M[GetData(index, 1)];
end
function M:IsContainKey(key)
return not(not L_MainKeyDic[key]);
end
function M:SetIsCache(isCh)
L_IsCache = isCh;
end
setmetatable(M, {__index = function(t, key)
if not L_MainKeyDic[key] then
return;
end
local _t = L_UseDataV[key];
if not _t then
_t = setmetatable({}, mt);
L_UseDataV[key] = _t;
L_UseDataK[_t] = key;
end
return _t
end})
return M