Files
Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/iTweenWrap.cs
2025-01-25 04:38:09 +08:00

3098 lines
134 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class iTweenWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(iTween);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 10, 10);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "id", _g_get_id);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "method", _g_get_method);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "easeType", _g_get_easeType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "delay", _g_get_delay);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "loopType", _g_get_loopType);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isRunning", _g_get_isRunning);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isPaused", _g_get_isPaused);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "_name", _g_get__name);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "id", _s_set_id);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "method", _s_set_method);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "easeType", _s_set_easeType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "delay", _s_set_delay);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "loopType", _s_set_loopType);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isRunning", _s_set_isRunning);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isPaused", _s_set_isPaused);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "_name", _s_set__name);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 59, 1, 1);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Init", _m_Init_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ValueTo", _m_ValueTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeFrom", _m_FadeFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeTo", _m_FadeTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorFrom", _m_ColorFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorTo", _m_ColorTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioFrom", _m_AudioFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioTo", _m_AudioTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Stab", _m_Stab_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LookFrom", _m_LookFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LookTo", _m_LookTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveTo", _m_MoveTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveFrom", _m_MoveFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveAdd", _m_MoveAdd_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveBy", _m_MoveBy_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleTo", _m_ScaleTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleFrom", _m_ScaleFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleAdd", _m_ScaleAdd_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleBy", _m_ScaleBy_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTo", _m_RotateTo_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateFrom", _m_RotateFrom_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateAdd", _m_RotateAdd_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateBy", _m_RotateBy_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakePosition", _m_ShakePosition_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakeScale", _m_ShakeScale_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ShakeRotation", _m_ShakeRotation_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchPosition", _m_PunchPosition_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchRotation", _m_PunchRotation_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PunchScale", _m_PunchScale_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RectUpdate", _m_RectUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Vector3Update", _m_Vector3Update_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Vector2Update", _m_Vector2Update_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FloatUpdate", _m_FloatUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FadeUpdate", _m_FadeUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorUpdate", _m_ColorUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AudioUpdate", _m_AudioUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateUpdate", _m_RotateUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScaleUpdate", _m_ScaleUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveUpdate", _m_MoveUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "LookUpdate", _m_LookUpdate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PathLength", _m_PathLength_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PutOnPath", _m_PutOnPath_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PointOnPath", _m_PointOnPath_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLine", _m_DrawLine_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLineGizmos", _m_DrawLineGizmos_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawLineHandles", _m_DrawLineHandles_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPath", _m_DrawPath_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPathGizmos", _m_DrawPathGizmos_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DrawPathHandles", _m_DrawPathHandles_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Resume", _m_Resume_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Pause", _m_Pause_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Count", _m_Count_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Stop", _m_Stop_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "StopByName", _m_StopByName_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Hash", _m_Hash_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PathControlPointGenerator", _m_PathControlPointGenerator_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "PathControlPointGeneratorA", _m_PathControlPointGeneratorA_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Interp", _m_Interp_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "tweens", _g_get_tweens);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "tweens", _s_set_tweens);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "iTween does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Init_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
iTween.Init( _target );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ValueTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ValueTo( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FadeFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _alpha = (float)LuaAPI.lua_tonumber(L, 2);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.FadeFrom( _target, _alpha, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.FadeFrom( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FadeTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _alpha = (float)LuaAPI.lua_tonumber(L, 2);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.FadeTo( _target, _alpha, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.FadeTo( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ColorFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ColorFrom( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ColorFrom( _target, _color, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ColorTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ColorTo( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ColorTo( _target, _color, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AudioFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _volume = (float)LuaAPI.lua_tonumber(L, 2);
float _pitch = (float)LuaAPI.lua_tonumber(L, 3);
float _time = (float)LuaAPI.lua_tonumber(L, 4);
iTween.AudioFrom( _target, _volume, _pitch, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.AudioFrom( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AudioTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _volume = (float)LuaAPI.lua_tonumber(L, 2);
float _pitch = (float)LuaAPI.lua_tonumber(L, 3);
float _time = (float)LuaAPI.lua_tonumber(L, 4);
iTween.AudioTo( _target, _volume, _pitch, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.AudioTo( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Stab_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.Stab( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.AudioClip>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.AudioClip _audioclip = (UnityEngine.AudioClip)translator.GetObject(L, 2, typeof(UnityEngine.AudioClip));
float _delay = (float)LuaAPI.lua_tonumber(L, 3);
iTween.Stab( _target, _audioclip, _delay );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.Stab!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LookFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.LookFrom( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.LookFrom( _target, _looktarget, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LookTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.LookTo( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.LookTo( _target, _looktarget, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.MoveTo( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.MoveTo( _target, _position, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.MoveFrom( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.MoveFrom( _target, _position, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveAdd_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.MoveAdd( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.MoveAdd( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveAdd!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveBy_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.MoveBy( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.MoveBy( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveBy!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScaleTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ScaleTo( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ScaleTo( _target, _scale, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScaleFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ScaleFrom( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ScaleFrom( _target, _scale, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScaleAdd_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ScaleAdd( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ScaleAdd( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleAdd!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScaleBy_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ScaleBy( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ScaleBy( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleBy!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateTo_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.RotateTo( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.RotateTo( _target, _rotation, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateTo!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateFrom_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.RotateFrom( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.RotateFrom( _target, _rotation, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateFrom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateAdd_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.RotateAdd( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.RotateAdd( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateAdd!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateBy_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.RotateBy( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.RotateBy( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateBy!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ShakePosition_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ShakePosition( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ShakePosition( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakePosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ShakeScale_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ShakeScale( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ShakeScale( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakeScale!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ShakeRotation_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ShakeRotation( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ShakeRotation( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ShakeRotation!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PunchPosition_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.PunchPosition( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PunchPosition( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchPosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PunchRotation_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.PunchRotation( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PunchRotation( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchRotation!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PunchScale_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.PunchScale( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _amount;translator.Get(L, 2, out _amount);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PunchScale( _target, _amount, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PunchScale!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RectUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Rect _currentValue;translator.Get(L, 1, out _currentValue);
UnityEngine.Rect _targetValue;translator.Get(L, 2, out _targetValue);
float _speed = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Rect gen_ret = iTween.RectUpdate( _currentValue, _targetValue, _speed );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Vector3Update_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _currentValue;translator.Get(L, 1, out _currentValue);
UnityEngine.Vector3 _targetValue;translator.Get(L, 2, out _targetValue);
float _speed = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Vector3 gen_ret = iTween.Vector3Update( _currentValue, _targetValue, _speed );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Vector2Update_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _currentValue;translator.Get(L, 1, out _currentValue);
UnityEngine.Vector2 _targetValue;translator.Get(L, 2, out _targetValue);
float _speed = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Vector2 gen_ret = iTween.Vector2Update( _currentValue, _targetValue, _speed );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FloatUpdate_xlua_st_(RealStatePtr L)
{
try {
{
float _currentValue = (float)LuaAPI.lua_tonumber(L, 1);
float _targetValue = (float)LuaAPI.lua_tonumber(L, 2);
float _speed = (float)LuaAPI.lua_tonumber(L, 3);
float gen_ret = iTween.FloatUpdate( _currentValue, _targetValue, _speed );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FadeUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _alpha = (float)LuaAPI.lua_tonumber(L, 2);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.FadeUpdate( _target, _alpha, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.FadeUpdate( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.FadeUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ColorUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ColorUpdate( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ColorUpdate( _target, _color, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ColorUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AudioUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
float _volume = (float)LuaAPI.lua_tonumber(L, 2);
float _pitch = (float)LuaAPI.lua_tonumber(L, 3);
float _time = (float)LuaAPI.lua_tonumber(L, 4);
iTween.AudioUpdate( _target, _volume, _pitch, _time );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.AudioUpdate( _target, _args );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.AudioUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.RotateUpdate( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _rotation;translator.Get(L, 2, out _rotation);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.RotateUpdate( _target, _rotation, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.RotateUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScaleUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.ScaleUpdate( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _scale;translator.Get(L, 2, out _scale);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.ScaleUpdate( _target, _scale, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.ScaleUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.MoveUpdate( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.MoveUpdate( _target, _position, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.MoveUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LookUpdate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<System.Collections.Hashtable>(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
System.Collections.Hashtable _args = (System.Collections.Hashtable)translator.GetObject(L, 2, typeof(System.Collections.Hashtable));
iTween.LookUpdate( _target, _args );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3 _looktarget;translator.Get(L, 2, out _looktarget);
float _time = (float)LuaAPI.lua_tonumber(L, 3);
iTween.LookUpdate( _target, _looktarget, _time );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.LookUpdate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PathLength_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
float gen_ret = iTween.PathLength( _path );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
float gen_ret = iTween.PathLength( _path );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PathLength!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PutOnPath_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Vector3[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PutOnPath( _target, _path, _percent );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 1)&& translator.Assignable<UnityEngine.Vector3[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 2, typeof(UnityEngine.Vector3[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PutOnPath( _target, _path, _percent );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& translator.Assignable<UnityEngine.Transform[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PutOnPath( _target, _path, _percent );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 1)&& translator.Assignable<UnityEngine.Transform[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Transform _target = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 2, typeof(UnityEngine.Transform[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 3);
iTween.PutOnPath( _target, _path, _percent );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PutOnPath!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PointOnPath_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Vector3 gen_ret = iTween.PointOnPath( _path, _percent );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
float _percent = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Vector3 gen_ret = iTween.PointOnPath( _path, _percent );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.PointOnPath!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawLine_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawLine( _line );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawLine( _line );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLine( _line, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLine( _line, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLine!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawLineGizmos_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawLineGizmos( _line );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawLineGizmos( _line );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLineGizmos( _line, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLineGizmos( _line, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLineGizmos!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawLineHandles_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawLineHandles( _line );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawLineHandles( _line );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _line = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLineHandles( _line, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _line = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawLineHandles( _line, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawLineHandles!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawPath_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawPath( _path );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawPath( _path );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPath( _path, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPath( _path, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPath!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawPathGizmos_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawPathGizmos( _path );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawPathGizmos( _path );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPathGizmos( _path, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPathGizmos( _path, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPathGizmos!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DrawPathHandles_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Vector3[]>(L, 1))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
iTween.DrawPathHandles( _path );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform[]>(L, 1))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
iTween.DrawPathHandles( _path );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPathHandles( _path, _color );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform[]>(L, 1)&& translator.Assignable<UnityEngine.Color>(L, 2))
{
UnityEngine.Transform[] _path = (UnityEngine.Transform[])translator.GetObject(L, 1, typeof(UnityEngine.Transform[]));
UnityEngine.Color _color;translator.Get(L, 2, out _color);
iTween.DrawPathHandles( _path, _color );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.DrawPathHandles!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Resume_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 0)
{
iTween.Resume( );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
iTween.Resume( _target );
return 0;
}
if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string _type = LuaAPI.lua_tostring(L, 1);
iTween.Resume( _type );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
bool _includechildren = LuaAPI.lua_toboolean(L, 2);
iTween.Resume( _target, _includechildren );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
iTween.Resume( _target, _type );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
bool _includechildren = LuaAPI.lua_toboolean(L, 3);
iTween.Resume( _target, _type, _includechildren );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.Resume!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Pause_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 0)
{
iTween.Pause( );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
iTween.Pause( _target );
return 0;
}
if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string _type = LuaAPI.lua_tostring(L, 1);
iTween.Pause( _type );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
bool _includechildren = LuaAPI.lua_toboolean(L, 2);
iTween.Pause( _target, _includechildren );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
iTween.Pause( _target, _type );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
bool _includechildren = LuaAPI.lua_toboolean(L, 3);
iTween.Pause( _target, _type, _includechildren );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.Pause!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Count_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 0)
{
int gen_ret = iTween.Count( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string _type = LuaAPI.lua_tostring(L, 1);
int gen_ret = iTween.Count( _type );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
int gen_ret = iTween.Count( _target );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
int gen_ret = iTween.Count( _target, _type );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.Count!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Stop_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 0)
{
iTween.Stop( );
return 0;
}
if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string _type = LuaAPI.lua_tostring(L, 1);
iTween.Stop( _type );
return 0;
}
if(gen_param_count == 1&& translator.Assignable<UnityEngine.GameObject>(L, 1))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
iTween.Stop( _target );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
bool _includechildren = LuaAPI.lua_toboolean(L, 2);
iTween.Stop( _target, _includechildren );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
iTween.Stop( _target, _type );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _type = LuaAPI.lua_tostring(L, 2);
bool _includechildren = LuaAPI.lua_toboolean(L, 3);
iTween.Stop( _target, _type, _includechildren );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.Stop!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_StopByName_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING))
{
string _name = LuaAPI.lua_tostring(L, 1);
iTween.StopByName( _name );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _name = LuaAPI.lua_tostring(L, 2);
iTween.StopByName( _target, _name );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GameObject>(L, 1)&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.GameObject _target = (UnityEngine.GameObject)translator.GetObject(L, 1, typeof(UnityEngine.GameObject));
string _name = LuaAPI.lua_tostring(L, 2);
bool _includechildren = LuaAPI.lua_toboolean(L, 3);
iTween.StopByName( _target, _name, _includechildren );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to iTween.StopByName!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Hash_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
object[] _args = translator.GetParams<object>(L, 1);
System.Collections.Hashtable gen_ret = iTween.Hash( _args );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PathControlPointGenerator_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3[] _path = translator.GetParams<UnityEngine.Vector3>(L, 1);
UnityEngine.Vector3[] gen_ret = iTween.PathControlPointGenerator( _path );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PathControlPointGeneratorA_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3[] _path = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Vector3[] gen_ret = iTween.PathControlPointGeneratorA( _path );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Interp_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3[] _pts = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
float _t = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Vector3 gen_ret = iTween.Interp( _pts, _t );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_tweens(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, iTween.tweens);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_id(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.id);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_type(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.type);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_method(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked.method);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_easeType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.easeType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_time(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_delay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.delay);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_loopType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.loopType);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isRunning(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isRunning);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isPaused(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isPaused);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get__name(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushstring(L, gen_to_be_invoked._name);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_tweens(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween.tweens = (System.Collections.Generic.List<System.Collections.Hashtable>)translator.GetObject(L, 1, typeof(System.Collections.Generic.List<System.Collections.Hashtable>));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_id(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.id = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_type(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.type = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_method(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.method = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_easeType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
iTween.EaseType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (iTween.EaseType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.easeType = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_time(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_delay(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.delay = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_loopType(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
iTween.LoopType gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (iTween.LoopType)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.loopType = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isRunning(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isRunning = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isPaused(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isPaused = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set__name(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
iTween gen_to_be_invoked = (iTween)translator.FastGetCSObj(L, 1);
gen_to_be_invoked._name = LuaAPI.lua_tostring(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}