551 lines
22 KiB
C#
551 lines
22 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineColliderWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.Collider);
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Utils.BeginObjectRegister(type, L, translator, 0, 3, 14, 10);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPoint", _m_ClosestPoint);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Raycast", _m_Raycast);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosestPointOnBounds", _m_ClosestPointOnBounds);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "attachedRigidbody", _g_get_attachedRigidbody);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "attachedArticulationBody", _g_get_attachedArticulationBody);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "isTrigger", _g_get_isTrigger);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "contactOffset", _g_get_contactOffset);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "bounds", _g_get_bounds);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasModifiableContacts", _g_get_hasModifiableContacts);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "providesContacts", _g_get_providesContacts);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "layerOverridePriority", _g_get_layerOverridePriority);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "excludeLayers", _g_get_excludeLayers);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "includeLayers", _g_get_includeLayers);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "GeometryHolder", _g_get_GeometryHolder);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "sharedMaterial", _g_get_sharedMaterial);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "isTrigger", _s_set_isTrigger);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "contactOffset", _s_set_contactOffset);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "hasModifiableContacts", _s_set_hasModifiableContacts);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "providesContacts", _s_set_providesContacts);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "layerOverridePriority", _s_set_layerOverridePriority);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "excludeLayers", _s_set_excludeLayers);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "includeLayers", _s_set_includeLayers);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "sharedMaterial", _s_set_sharedMaterial);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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UnityEngine.Collider gen_ret = new UnityEngine.Collider();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Collider constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ClosestPoint(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
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UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPoint( _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Raycast(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Ray _ray;translator.Get(L, 2, out _ray);
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UnityEngine.RaycastHit _hitInfo;
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float _maxDistance = (float)LuaAPI.lua_tonumber(L, 3);
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bool gen_ret = gen_to_be_invoked.Raycast( _ray, out _hitInfo, _maxDistance );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Push(L, _hitInfo);
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return 2;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ClosestPointOnBounds(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
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UnityEngine.Vector3 gen_ret = gen_to_be_invoked.ClosestPointOnBounds( _position );
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translator.PushUnityEngineVector3(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_enabled(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_attachedRigidbody(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.attachedRigidbody);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_attachedArticulationBody(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.attachedArticulationBody);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_isTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isTrigger);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_contactOffset(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.contactOffset);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_bounds(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineBounds(L, gen_to_be_invoked.bounds);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_hasModifiableContacts(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasModifiableContacts);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_providesContacts(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.providesContacts);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_layerOverridePriority(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layerOverridePriority);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_excludeLayers(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.excludeLayers);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_includeLayers(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.includeLayers);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_GeometryHolder(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.GeometryHolder);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_sharedMaterial(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.sharedMaterial);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_material(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.material);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_enabled(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_isTrigger(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.isTrigger = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_contactOffset(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.contactOffset = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_hasModifiableContacts(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.hasModifiableContacts = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_providesContacts(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.providesContacts = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_layerOverridePriority(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.layerOverridePriority = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_excludeLayers(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.excludeLayers = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_includeLayers(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.includeLayers = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_sharedMaterial(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.sharedMaterial = (UnityEngine.PhysicsMaterial)translator.GetObject(L, 2, typeof(UnityEngine.PhysicsMaterial));
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_material(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Collider gen_to_be_invoked = (UnityEngine.Collider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.material = (UnityEngine.PhysicsMaterial)translator.GetObject(L, 2, typeof(UnityEngine.PhysicsMaterial));
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|