Files
Main/Assets/GameAssets/RawResources/shader/Ares/SkyBox/SkyBoxCube.shader
2025-01-25 04:38:09 +08:00

25 lines
959 B
GLSL

Shader "Ares/Skybox/SkyboxCube"
{
Properties
{
_SkyColor ("Sky Color", Color) = (0.02553246,0.03709318,0.1827586,1)
_GroundColor ("Ground Color", Color) = (0.06617647,0.5468207,1,1)
[HDR]_SunColor("SunColor",Color) = (1,1,1,1)
_SunRadiusB ("Sun Radius B", Range(0, 1)) = 0
_SunRadiusA ("Sun Radius A", Range(0, 1)) = 0
_SunIntensity ("Sun Intensity", Float ) = 2
_HorizonColor ("HorizonColor", Color) = (0.6838235,0.9738336,1,1)
_Horizon2Size ("Horizon2 Size", Range(0, 8)) = 1.755868
_Horion1Size ("Horion1 Size", Range(0, 8)) = 8
_SkyupColor ("Sky up", Color) = (0,0.1332658,0.2647059,1)
_CloudsCube ("Clouds", Cube) = "_Skybox" {}
}
SubShader
{
Tags { "IgnoreProjector"="True" "Queue"="Background" "RenderType"="Opaque" "PreviewType"="Skybox" "GonbestBloomType"="BloomMask"}
UsePass "Gonbest/Legacy/SkyHelper/SKYBOX&CUBE"
}
Fallback "Gonbest/FallBack/FBNothing"
}