Files
Main/Assets/GameAssets/RawResources/scene/map054/mesh/[ShaderRoot].prefab
2025-01-25 04:38:09 +08:00

52 lines
1.5 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2972092528564774526
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 2972092528117914107}
- component: {fileID: 2972092528564774525}
m_Layer: 0
m_Name: '[ShaderRoot]'
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &2972092528117914107
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2972092528564774526}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &2972092528564774525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2972092528564774526}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 419bacad557e30a45b428b6426dd2b86, type: 3}
m_Name:
m_EditorClassIdentifier:
_heightFogSunColor: {r: 1, g: 1, b: 1, a: 1}
_heightFogColor: {r: 0, g: 0.26229477, b: 1, a: 1}
_heightFogInfo: {x: 46.8, y: 83.7, z: 18.5, w: 31}
_playerPos: {x: 0, y: 0, z: 0}
_playerLightColor: {r: 0.4811321, g: 0.4811321, b: 0.4811321, a: 1}
_isUsePlayerLight: 0