Files
Main/Assets/GameAssets/RawResources/scene/map003/prefab/part1.prefab
2025-01-25 04:38:09 +08:00

208 lines
5.8 KiB (Stored with Git LFS)
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1119022240505958}
m_IsPrefabParent: 1
--- !u!1 &1119022240505958
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4858407286946628}
m_Layer: 0
m_Name: part1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1767147100244292
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4008833279408450}
- component: {fileID: 33960895391558410}
- component: {fileID: 23335551890560294}
m_Layer: 0
m_Name: map003_shuisky02
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1794713682900102
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4333328131057868}
- component: {fileID: 33959702807910338}
- component: {fileID: 23972596474656450}
- component: {fileID: 114635548828351612}
m_Layer: 4
m_Name: WaterProDaytime2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4008833279408450
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1767147100244292}
m_LocalRotation: {x: -0.0000000057673746, y: -0.9645545, z: 0.000000021081163, w: -0.26388386}
m_LocalPosition: {x: 47, y: 50.79, z: 117}
m_LocalScale: {x: 0.17593016, y: 0.23394999, z: 0.17593016}
m_Children: []
m_Father: {fileID: 4858407286946628}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: -210.601, z: 0}
--- !u!4 &4333328131057868
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794713682900102}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 49.096, y: 28.796, z: 122.884}
m_LocalScale: {x: 216.99594, y: 13.562249, z: 216.99596}
m_Children: []
m_Father: {fileID: 4858407286946628}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4858407286946628
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1119022240505958}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: -0.06, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4008833279408450}
- {fileID: 4333328131057868}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23335551890560294
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1767147100244292}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: 0843dcf8c68db5740bd8e020d436a076, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!23 &23972596474656450
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794713682900102}
m_Enabled: 1
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: fdcfa876b0c2a434a87209a9a7e96a67, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33959702807910338
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794713682900102}
m_Mesh: {fileID: 4300006, guid: ba6a41dc489914734857bb5924eb70ad, type: 3}
--- !u!33 &33960895391558410
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1767147100244292}
m_Mesh: {fileID: 4300000, guid: 77383851d4c3b704a8904bb2d511f73d, type: 3}
--- !u!114 &114635548828351612
MonoBehaviour:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1794713682900102}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a3d3ef1a5bbfb4e0a910fbbe5830b1f9, type: 3}
m_Name:
m_EditorClassIdentifier:
waterMode: 2
disablePixelLights: 1
textureSize: 256
clipPlaneOffset: 0.07
reflectLayers:
serializedVersion: 2
m_Bits: 4294967295
refractLayers:
serializedVersion: 2
m_Bits: 4294967295