Files
Main/Assets/GameAssets/RawResources/mount/mount_064/mount_064.mat
2025-01-25 04:38:09 +08:00

122 lines
3.6 KiB
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: mount_064
m_Shader: {fileID: 4800000, guid: 336e437285e547343bd263aa0c34fa63, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BloomTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: f4a2cfc723dc6e54b82aca33ea5a0b49, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EnvCube:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowTex:
m_Texture: {fileID: 2800000, guid: e1a0191a467e2354bbc6c8a04d0e9ded, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: d202a34cea1fd1b4bb2b9568638f5a6a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 2800000, guid: 22986bf7c5e4eb645a3d62f7f41e65e6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BloomFactor: 0
- _BumpScale: 0.438
- _ColorMultiplier: 1
- _Cutoff: 0.523
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _EnvCubeMipLevel: 32
- _EnvDiffPower: 0
- _EnvSpecPower: 0.44
- _FlashSpeed: 1
- _FlowSpeed: 10
- _FlowStrength: 2
- _FlowTileCount: 1
- _FlowType: 1
- _FlowUseUV2: 0
- _GlossMapScale: 1
- _Glossiness: 0.811
- _GlossyReflections: 1
- _ISUI: 0
- _Metallic: 0.968
- _Mode: 0
- _OA: 0.21
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecPower: 1
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.8301887, g: 0.8301887, b: 0.8301887, a: 1}
- _DiffuseColor: {r: 0.8962264, g: 0.8962264, b: 0.8962264, a: 0.7}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _FillInLightColor: {r: 1, g: 1, b: 1, a: 1}
- _FillInLightPos: {r: -91.5, g: -91.4, b: -371.9, a: 3}
- _FlashColor: {r: 1, g: 1, b: 1, a: 0}
- _FlowColor: {r: 0.460716, g: 1, b: 0.3803922, a: 1}
- _FlowColor2: {r: 0.745283, g: 0.16522783, b: 0.24729541, a: 1}
- _LogicColor: {r: 0, g: 0, b: 0, a: 0}
- _MainLightColor: {r: 1, g: 1, b: 1, a: 1}
- _MainLightPos: {r: 50, g: 215.7, b: 241, a: 1}
- _SSSColor: {r: 0, g: 0, b: 0, a: 0}