Files
Main/Assets/GameAssets/RawResources/monster/m_420/m_420.FBX.meta
2025-01-25 04:38:09 +08:00

215 lines
5.6 KiB
Plaintext
Generated

fileFormatVersion: 2
guid: 25b56124975a52e438ea3fbbc33df643
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Head
100004: Bip001 HeadNub
100006: Bip001 L Calf
100008: Bip001 L Clavicle
100010: Bip001 L Finger0
100012: Bip001 L Finger01
100014: Bip001 L Finger02
100016: Bip001 L Finger0Nub
100018: Bip001 L Finger1
100020: Bip001 L Finger11
100022: Bip001 L Finger12
100024: Bip001 L Finger1Nub
100026: Bip001 L Finger2
100028: Bip001 L Finger21
100030: Bip001 L Finger22
100032: Bip001 L Finger2Nub
100034: Bip001 L Finger3
100036: Bip001 L Finger31
100038: Bip001 L Finger32
100040: Bip001 L Finger3Nub
100042: Bip001 L Foot
100044: Bip001 L Forearm
100046: Bip001 L Hand
100048: Bip001 L Thigh
100050: Bip001 L Toe0
100052: Bip001 L Toe0Nub
100054: Bip001 L UpperArm
100056: Bip001 Neck
100058: Bip001 Pelvis
100060: Bip001 R Calf
100062: Bip001 R Clavicle
100064: Bip001 R Finger0
100066: Bip001 R Finger01
100068: Bip001 R Finger02
100070: Bip001 R Finger0Nub
100072: Bip001 R Finger1
100074: Bip001 R Finger11
100076: Bip001 R Finger12
100078: Bip001 R Finger1Nub
100080: Bip001 R Finger2
100082: Bip001 R Finger21
100084: Bip001 R Finger22
100086: Bip001 R Finger2Nub
100088: Bip001 R Finger3
100090: Bip001 R Finger31
100092: Bip001 R Finger32
100094: Bip001 R Finger3Nub
100096: Bip001 R Foot
100098: Bip001 R Forearm
100100: Bip001 R Hand
100102: Bip001 R Thigh
100104: Bip001 R Toe0
100106: Bip001 R Toe0Nub
100108: Bip001 R UpperArm
100110: Bip001 Spine
100112: Bip001 Spine1
100114: m_420
100116: //RootNode
400000: Bip001
400002: Bip001 Head
400004: Bip001 HeadNub
400006: Bip001 L Calf
400008: Bip001 L Clavicle
400010: Bip001 L Finger0
400012: Bip001 L Finger01
400014: Bip001 L Finger02
400016: Bip001 L Finger0Nub
400018: Bip001 L Finger1
400020: Bip001 L Finger11
400022: Bip001 L Finger12
400024: Bip001 L Finger1Nub
400026: Bip001 L Finger2
400028: Bip001 L Finger21
400030: Bip001 L Finger22
400032: Bip001 L Finger2Nub
400034: Bip001 L Finger3
400036: Bip001 L Finger31
400038: Bip001 L Finger32
400040: Bip001 L Finger3Nub
400042: Bip001 L Foot
400044: Bip001 L Forearm
400046: Bip001 L Hand
400048: Bip001 L Thigh
400050: Bip001 L Toe0
400052: Bip001 L Toe0Nub
400054: Bip001 L UpperArm
400056: Bip001 Neck
400058: Bip001 Pelvis
400060: Bip001 R Calf
400062: Bip001 R Clavicle
400064: Bip001 R Finger0
400066: Bip001 R Finger01
400068: Bip001 R Finger02
400070: Bip001 R Finger0Nub
400072: Bip001 R Finger1
400074: Bip001 R Finger11
400076: Bip001 R Finger12
400078: Bip001 R Finger1Nub
400080: Bip001 R Finger2
400082: Bip001 R Finger21
400084: Bip001 R Finger22
400086: Bip001 R Finger2Nub
400088: Bip001 R Finger3
400090: Bip001 R Finger31
400092: Bip001 R Finger32
400094: Bip001 R Finger3Nub
400096: Bip001 R Foot
400098: Bip001 R Forearm
400100: Bip001 R Hand
400102: Bip001 R Thigh
400104: Bip001 R Toe0
400106: Bip001 R Toe0Nub
400108: Bip001 R UpperArm
400110: Bip001 Spine
400112: Bip001 Spine1
400114: m_420
400116: //RootNode
2100000: 'Material #0'
4300000: m_420
9500000: //RootNode
11100000: //RootNode
13700000: m_420
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: