Files
Main/Assets/GameAssets/RawResources/monster/m_10310/m_10310.mat
2025-01-25 04:38:09 +08:00

122 lines
3.5 KiB
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: m_10310
m_Shader: {fileID: 4800000, guid: 336e437285e547343bd263aa0c34fa63, type: 3}
m_ShaderKeywords: _ALPHAPREMULTIPLY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BloomTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BumpMap:
m_Texture: {fileID: 2800000, guid: 86cbe83251118ca47a98327eeea65426, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailAlbedoMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailMask:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailNormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EnvCube:
m_Texture: {fileID: 8900000, guid: 9a333960b8f09fd4097dc4f9fc9061a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: 987da518d1659cc4b9cda4ec996806e2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicGlossMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MetallicTex:
m_Texture: {fileID: 2800000, guid: eddfe76373216cc45b38560c11267f8f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _OcclusionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _ParallaxMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _BloomFactor: 0
- _BumpScale: 0.44
- _ColorMultiplier: 1.38
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _EnvCubeMipLevel: 31.4
- _EnvDiffPower: 0.5
- _EnvSpecPower: 0.15
- _FlashSpeed: 1
- _FlowSpeed: 1
- _FlowStrength: 1
- _FlowTileCount: 1
- _FlowType: 0
- _FlowUseUV2: 0
- _GlossMapScale: 1
- _Glossiness: 0.575
- _GlossyReflections: 1
- _ISUI: 0
- _Metallic: 1
- _Mode: 3
- _OA: 0.394
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecPower: 0.6
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _Color: {r: 0.588, g: 0.588, b: 0.588, a: 1}
- _DiffuseColor: {r: 1, g: 1, b: 1, a: 0.7}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 0}
- _FillInLightColor: {r: 1, g: 1, b: 1, a: 1}
- _FillInLightPos: {r: -18.3, g: 3.4, b: -38.26, a: 15.45}
- _FlashColor: {r: 1, g: 1, b: 1, a: 1}
- _FlowColor: {r: 1, g: 1, b: 1, a: 1}
- _FlowColor2: {r: 1, g: 1, b: 1, a: 1}
- _LogicColor: {r: 0, g: 0, b: 0, a: 0}
- _MainLightColor: {r: 1, g: 1, b: 1, a: 1}
- _MainLightPos: {r: 50, g: 200, b: 500, a: 5}
- _SSSColor: {r: 0, g: 0, b: 0, a: 0}