Files
Main/Assets/GameAssets/RawResources/monster/m_10300/m_10300.FBX.meta
2025-01-25 04:38:09 +08:00

319 lines
7.6 KiB
Plaintext
Generated

fileFormatVersion: 2
guid: ede39ba540d6398468531568d8dc401f
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Head
100004: Bip001 L Calf
100006: Bip001 L Clavicle
100008: Bip001 L Finger0
100010: Bip001 L Finger01
100012: Bip001 L Finger02
100014: Bip001 L Finger1
100016: Bip001 L Finger11
100018: Bip001 L Finger12
100020: Bip001 L Finger2
100022: Bip001 L Finger21
100024: Bip001 L Finger22
100026: Bip001 L Finger3
100028: Bip001 L Finger31
100030: Bip001 L Finger32
100032: Bip001 L Finger4
100034: Bip001 L Finger41
100036: Bip001 L Finger42
100038: Bip001 L Foot
100040: Bip001 L Forearm
100042: Bip001 L Hand
100044: Bip001 L Thigh
100046: Bip001 L Toe0
100048: Bip001 L UpperArm
100050: Bip001 Neck
100052: Bip001 Pelvis
100054: Bip001 Prop1
100056: Bip001 Prop2
100058: Bip001 R Calf
100060: Bip001 R Clavicle
100062: Bip001 R Finger0
100064: Bip001 R Finger01
100066: Bip001 R Finger02
100068: Bip001 R Finger1
100070: Bip001 R Finger11
100072: Bip001 R Finger12
100074: Bip001 R Finger2
100076: Bip001 R Finger21
100078: Bip001 R Finger22
100080: Bip001 R Finger3
100082: Bip001 R Finger31
100084: Bip001 R Finger32
100086: Bip001 R Finger4
100088: Bip001 R Finger41
100090: Bip001 R Finger42
100092: Bip001 R Foot
100094: Bip001 R Forearm
100096: Bip001 R Hand
100098: Bip001 R Thigh
100100: Bip001 R Toe0
100102: Bip001 R UpperArm
100104: Bip001 Spine
100106: Bip001 Spine1
100108: Bone001
100110: Bone002
100112: Bone003
100114: Bone004
100116: Bone005
100118: Bone006
100120: Bone009
100122: Bone010
100124: Bone011
100126: Bone012
100128: Bone013
100130: Bone014
100132: Bone017
100134: Bone018
100136: Bone019
100138: Bone021
100140: Bone022
100142: Bone023
100144: Bone024
100146: Bone026
100148: Bone027
100150: Bone028
100152: Bone029
100154: Bone032
100156: Bone033
100158: Bone034
100160: Bone035
100162: Bone037
100164: Bone038
100166: Bone039
100168: Bone040
100170: Bone041
100172: Bone042
100174: Bone043
100176: Bone044
100178: Bone047
100180: Bone048
100182: Bone049
100184: Bone050
100186: Bone052
100188: Bone053
100190: Bone054
100192: Bone055
100194: Bone057
100196: Bone058
100198: Bone060
100200: Bone061
100202: Bone062
100204: Bone064
100206: Bone065
100208: Bone068
100210: Bone069
100212: Bone070
100214: m_10300
100216: //RootNode
400000: Bip001
400002: Bip001 Head
400004: Bip001 L Calf
400006: Bip001 L Clavicle
400008: Bip001 L Finger0
400010: Bip001 L Finger01
400012: Bip001 L Finger02
400014: Bip001 L Finger1
400016: Bip001 L Finger11
400018: Bip001 L Finger12
400020: Bip001 L Finger2
400022: Bip001 L Finger21
400024: Bip001 L Finger22
400026: Bip001 L Finger3
400028: Bip001 L Finger31
400030: Bip001 L Finger32
400032: Bip001 L Finger4
400034: Bip001 L Finger41
400036: Bip001 L Finger42
400038: Bip001 L Foot
400040: Bip001 L Forearm
400042: Bip001 L Hand
400044: Bip001 L Thigh
400046: Bip001 L Toe0
400048: Bip001 L UpperArm
400050: Bip001 Neck
400052: Bip001 Pelvis
400054: Bip001 Prop1
400056: Bip001 Prop2
400058: Bip001 R Calf
400060: Bip001 R Clavicle
400062: Bip001 R Finger0
400064: Bip001 R Finger01
400066: Bip001 R Finger02
400068: Bip001 R Finger1
400070: Bip001 R Finger11
400072: Bip001 R Finger12
400074: Bip001 R Finger2
400076: Bip001 R Finger21
400078: Bip001 R Finger22
400080: Bip001 R Finger3
400082: Bip001 R Finger31
400084: Bip001 R Finger32
400086: Bip001 R Finger4
400088: Bip001 R Finger41
400090: Bip001 R Finger42
400092: Bip001 R Foot
400094: Bip001 R Forearm
400096: Bip001 R Hand
400098: Bip001 R Thigh
400100: Bip001 R Toe0
400102: Bip001 R UpperArm
400104: Bip001 Spine
400106: Bip001 Spine1
400108: Bone001
400110: Bone002
400112: Bone003
400114: Bone004
400116: Bone005
400118: Bone006
400120: Bone009
400122: Bone010
400124: Bone011
400126: Bone012
400128: Bone013
400130: Bone014
400132: Bone017
400134: Bone018
400136: Bone019
400138: Bone021
400140: Bone022
400142: Bone023
400144: Bone024
400146: Bone026
400148: Bone027
400150: Bone028
400152: Bone029
400154: Bone032
400156: Bone033
400158: Bone034
400160: Bone035
400162: Bone037
400164: Bone038
400166: Bone039
400168: Bone040
400170: Bone041
400172: Bone042
400174: Bone043
400176: Bone044
400178: Bone047
400180: Bone048
400182: Bone049
400184: Bone050
400186: Bone052
400188: Bone053
400190: Bone054
400192: Bone055
400194: Bone057
400196: Bone058
400198: Bone060
400200: Bone061
400202: Bone062
400204: Bone064
400206: Bone065
400208: Bone068
400210: Bone069
400212: Bone070
400214: m_10300
400216: //RootNode
2100000: m_10300
4300000: m_10300
9500000: //RootNode
13700000: m_10300
externalObjects:
- first:
type: UnityEngine:Material
assembly: UnityEngine.CoreModule
name: m_10300
second: {fileID: 2100000, guid: 2f4f0201f057cc84c9fa51d4882166be, type: 2}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 0
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: