Files
Main/Assets/GameAssets/RawResources/monster/m_10060/m_10060.FBX.meta
2025-01-25 04:38:09 +08:00

306 lines
7.0 KiB
Plaintext
Generated

fileFormatVersion: 2
guid: b443997de5cf06d49ab7afebb75bfe97
ModelImporter:
serializedVersion: 22
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Head
100004: Bip001 HeadNub
100006: Bip001 L Calf
100008: Bip001 L Clavicle
100010: Bip001 L Finger0
100012: Bip001 L Finger01
100014: Bip001 L Finger02
100016: Bip001 L Finger0Nub
100018: Bip001 L Finger1
100020: Bip001 L Finger11
100022: Bip001 L Finger12
100024: Bip001 L Finger1Nub
100026: Bip001 L Finger2
100028: Bip001 L Finger21
100030: Bip001 L Finger22
100032: Bip001 L Finger2Nub
100034: Bip001 L Foot
100036: Bip001 L Forearm
100038: Bip001 L Hand
100040: Bip001 L Thigh
100042: Bip001 L Toe0
100044: Bip001 L Toe0Nub
100046: Bip001 L UpperArm
100048: Bip001 Neck
100050: Bip001 Pelvis
100052: Bip001 R Calf
100054: Bip001 R Clavicle
100056: Bip001 R Finger0
100058: Bip001 R Finger01
100060: Bip001 R Finger02
100062: Bip001 R Finger0Nub
100064: Bip001 R Finger1
100066: Bip001 R Finger11
100068: Bip001 R Finger12
100070: Bip001 R Finger1Nub
100072: Bip001 R Finger2
100074: Bip001 R Finger21
100076: Bip001 R Finger22
100078: Bip001 R Finger2Nub
100080: Bip001 R Foot
100082: Bip001 R Forearm
100084: Bip001 R Hand
100086: Bip001 R Thigh
100088: Bip001 R Toe0
100090: Bip001 R Toe0Nub
100092: Bip001 R UpperArm
100094: Bip001 Spine
100096: Bip001 Spine1
100098: Bone01
100100: Bone02
100102: Bone03
100104: Bone04
100106: Bone05
100108: Bone06
100110: Bone07
100112: Bone08
100114: Bone09
100116: Bone10
100118: Bone11
100120: Bone12
100122: Bone13
100124: Bone14
100126: Bone15
100128: Bone16
100130: Bone17
100132: Bone18
100134: Bone22
100136: Bone23
100138: Bone24
100140: Bone25
100142: Bone26
100144: Bone27
100146: Bone28
100148: Bone29
100150: Bone30
100152: Bone31
100154: Bone32
100156: Bone33
100158: Bone34
100160: Bone35
100162: Bone36
100164: Bone37
100166: Bone38
100168: Bone39
100170: Bone40
100172: Bone41
100174: Bone42
100176: Bone43
100178: Bone44
100180: Bone45
100182: Bone46
100184: Bone47
100186: Bone48
100188: Bone49
100190: Bone50
100192: Bone51
100194: Bone52
100196: Bone53
100198: Bone54
100200: Bone55
100202: Bone56
100204: Bone57
100206: //RootNode
100208: m_606_1
100210: m_606_2
400000: Bip001
400002: Bip001 Head
400004: Bip001 HeadNub
400006: Bip001 L Calf
400008: Bip001 L Clavicle
400010: Bip001 L Finger0
400012: Bip001 L Finger01
400014: Bip001 L Finger02
400016: Bip001 L Finger0Nub
400018: Bip001 L Finger1
400020: Bip001 L Finger11
400022: Bip001 L Finger12
400024: Bip001 L Finger1Nub
400026: Bip001 L Finger2
400028: Bip001 L Finger21
400030: Bip001 L Finger22
400032: Bip001 L Finger2Nub
400034: Bip001 L Foot
400036: Bip001 L Forearm
400038: Bip001 L Hand
400040: Bip001 L Thigh
400042: Bip001 L Toe0
400044: Bip001 L Toe0Nub
400046: Bip001 L UpperArm
400048: Bip001 Neck
400050: Bip001 Pelvis
400052: Bip001 R Calf
400054: Bip001 R Clavicle
400056: Bip001 R Finger0
400058: Bip001 R Finger01
400060: Bip001 R Finger02
400062: Bip001 R Finger0Nub
400064: Bip001 R Finger1
400066: Bip001 R Finger11
400068: Bip001 R Finger12
400070: Bip001 R Finger1Nub
400072: Bip001 R Finger2
400074: Bip001 R Finger21
400076: Bip001 R Finger22
400078: Bip001 R Finger2Nub
400080: Bip001 R Foot
400082: Bip001 R Forearm
400084: Bip001 R Hand
400086: Bip001 R Thigh
400088: Bip001 R Toe0
400090: Bip001 R Toe0Nub
400092: Bip001 R UpperArm
400094: Bip001 Spine
400096: Bip001 Spine1
400098: Bone01
400100: Bone02
400102: Bone03
400104: Bone04
400106: Bone05
400108: Bone06
400110: Bone07
400112: Bone08
400114: Bone09
400116: Bone10
400118: Bone11
400120: Bone12
400122: Bone13
400124: Bone14
400126: Bone15
400128: Bone16
400130: Bone17
400132: Bone18
400134: Bone22
400136: Bone23
400138: Bone24
400140: Bone25
400142: Bone26
400144: Bone27
400146: Bone28
400148: Bone29
400150: Bone30
400152: Bone31
400154: Bone32
400156: Bone33
400158: Bone34
400160: Bone35
400162: Bone36
400164: Bone37
400166: Bone38
400168: Bone39
400170: Bone40
400172: Bone41
400174: Bone42
400176: Bone43
400178: Bone44
400180: Bone45
400182: Bone46
400184: Bone47
400186: Bone48
400188: Bone49
400190: Bone50
400192: Bone51
400194: Bone52
400196: Bone53
400198: Bone54
400200: Bone55
400202: Bone56
400204: Bone57
400206: //RootNode
400208: m_606_1
400210: m_606_2
2100000: m_606_1
2100002: m_606_2
4300000: m_606_1
4300002: m_606_2
9500000: //RootNode
11100000: //RootNode
13700000: m_606_1
13700002: m_606_2
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
animationCompression: 3
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
rootMotionBoneRotation: {x: 0, y: 0, z: 0, w: 1}
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: