31 lines
718 B
C#
31 lines
718 B
C#
using Thousandto.Core.Asset;
|
|
using Thousandto.Core.Base;
|
|
using Thousandto.SkillEditor;
|
|
using Thousandto.SkillEditor.DIY;
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
|
|
namespace Thousandto.SkillEditor.DIY
|
|
{
|
|
class SkillResPathEditor
|
|
{
|
|
//预设的插槽
|
|
public static List<string> Slots = new List<string>();
|
|
|
|
public static void InitResPath()
|
|
{
|
|
Slots = new List<string>();
|
|
var iter = SlotUtils.Storer.StrSlotStore.GetEnumerator();
|
|
while (iter.MoveNext())
|
|
{
|
|
Slots.Add(iter.Current.Key);
|
|
}
|
|
}
|
|
}
|
|
}
|