Files
Main/Assets/Editor/DIY/CheckVfxInvalidTex/MenuItems.cs
2025-01-25 04:38:09 +08:00

21 lines
479 B
C#

using System.Collections.Generic;
using System.IO;
using System.Text;
using UnityEditor;
using UnityEngine;
namespace SceneLoad
{
/// <summary>
/// 所有菜单项都从这里出口
/// </summary>
public class CheckVfxInvalidTexMenuItem
{
//任务配置检测的菜单
[MenuItem("Funcell/检查无效的vfx贴图", false, 400)]
public static void Start()
{
CheckVfxInvalidTex.Instance.Start();
}
}
}