26 lines
905 B
C#
26 lines
905 B
C#
using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Thousandto.Code.Logic
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{
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/// <summary>
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/// loading state for gamestate change
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/// </summary>
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public enum LoadingState
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{
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DEFAULT = -1,
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CheckedUpdate, //判断是否进行分段更新
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CheckedUpdateWait, //正在等待分段更新选择
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Updating, //正在更新
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StartImmortalPreLoad, //开始对持久资源进行预加载
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ImmortalPreLoading, //持久资源进行预加载
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StartScenePreLoad, //开始进行场景资源的预加载
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ScenePreLoading, //场景资源的正在预加载
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ScenePreLoaded, //场景资源预加载完毕
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Loading, //正在加载其他资源
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EndLoading //加载完毕
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}
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}
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