Files
Main/Assets/Code/Logic/_Required/GameState/State/SceneLoading/LoadingArgs.cs
2025-01-25 04:38:09 +08:00

21 lines
617 B
C#

using Thousandto.Cfg.Data;
using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
namespace Thousandto.Code.Logic
{
public class LoadingArgs
{
public DeclareMapsetting MapSetting = null; //地图配置
public Vector2? Position = null; //位置
public int LineID = 0; //线路ID
public int FrontMapID = 0; //上一张地图ID
public int transType = 0; //传送类型
public int transParam = 0; //传送参数
}
}