387 lines
14 KiB
C#
387 lines
14 KiB
C#
using System.Collections.Generic;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Logic.Network;
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namespace MSG_GuildBoss
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{
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public partial class guildBossDamageInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
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public void ReadMessage(ref int readPos, int totalCount)
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{
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int endIndex = totalCount + readPos - 1;
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while (readPos <= endIndex)
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{
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1 :
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id = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 2 :
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name = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 3 :
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damage = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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public int WriteMessage(int fieldNumber)
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{
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ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
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int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
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ProtoBufUtils.SetEmptyLength(subItemInfoId);
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ProtoBufUtils.SetVBeginIndex(subItemInfoId);
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ProtoBufUtils.WriteInt64(1,id);
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ProtoBufUtils.WriteString(2,name);
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ProtoBufUtils.WriteInt64(3,damage);
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ProtoBufUtils.SetVEndIndex(subItemInfoId);
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return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
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}
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public void Clear()
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{
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id = 0;
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name = null;
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damage = 0;
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}
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public long id;
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public string name;
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public long damage;
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}
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public partial class ReqOpenGuildBossPannel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
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{
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public const uint MsgID = 527201;
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public void Excute(){}
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public void Send()
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{
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lock (ProtoBufUtils.WriteLocker)
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{
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byte[] bytes = null;
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ProtoBufUtils.InitWriteData();
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bytes = ProtoBufUtils.GetData();
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Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
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}
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}
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public void Clear()
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{
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}
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}
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public partial class ResGuildBossPannel : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResGuildBossPannel(this);
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}
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public const uint MsgID = 527101;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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if(guildInfo == null)
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{
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guildInfo = new List<guildBossDamageInfo>();
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}
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guildInfo.Add(new guildBossDamageInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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guildInfo[guildInfo.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 2:
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if(personInfo == null)
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{
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personInfo = new List<guildBossDamageInfo>();
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}
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personInfo.Add(new guildBossDamageInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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personInfo[personInfo.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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if(guildInfo != null)
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{
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guildInfo.Clear();
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}
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if(personInfo != null)
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{
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personInfo.Clear();
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}
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}
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public List<guildBossDamageInfo> guildInfo = new List<guildBossDamageInfo>();
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public List<guildBossDamageInfo> personInfo = new List<guildBossDamageInfo>();
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}
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public partial class ResSyncGuildBossDamage : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResSyncGuildBossDamage(this);
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}
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public const uint MsgID = 527102;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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if(guildInfo == null)
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{
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guildInfo = new List<guildBossDamageInfo>();
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}
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guildInfo.Add(new guildBossDamageInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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guildInfo[guildInfo.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 2:
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if(personInfo == null)
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{
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personInfo = new List<guildBossDamageInfo>();
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}
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personInfo.Add(new guildBossDamageInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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personInfo[personInfo.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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if(guildInfo != null)
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{
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guildInfo.Clear();
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}
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if(personInfo != null)
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{
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personInfo.Clear();
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}
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}
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public List<guildBossDamageInfo> guildInfo = new List<guildBossDamageInfo>();
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public List<guildBossDamageInfo> personInfo = new List<guildBossDamageInfo>();
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}
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public partial class ReqGuildBossInspire : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
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{
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public const uint MsgID = 527202;
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public void Excute(){}
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public void Send()
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{
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lock (ProtoBufUtils.WriteLocker)
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{
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byte[] bytes = null;
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ProtoBufUtils.InitWriteData();
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ProtoBufUtils.WriteInt32(1,type);
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bytes = ProtoBufUtils.GetData();
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Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
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}
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}
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public void Clear()
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{
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type = 0;
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}
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public int type;
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}
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public partial class ResGuildBossInspire : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResGuildBossInspire(this);
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}
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public const uint MsgID = 527103;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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ownMoneyNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2:
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ownGoldNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 3:
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guildNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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ownMoneyNum = 0;
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ownGoldNum = 0;
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guildNum = 0;
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}
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public int ownMoneyNum;
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public int ownGoldNum;
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public int guildNum;
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}
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public partial class ResGuildBossOCTime : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResGuildBossOCTime(this);
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}
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public const uint MsgID = 527104;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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openTime = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2:
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closeTime = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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openTime = 0;
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closeTime = 0;
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}
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public int openTime;
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public int closeTime;
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}
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public partial class ResGuildBossResult : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResGuildBossResult(this);
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}
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public const uint MsgID = 527105;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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rank = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2:
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damage = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 3:
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if(itemInfoList == null)
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{
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itemInfoList = new List<MSG_backpack.ItemInfo>();
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}
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itemInfoList.Add(new MSG_backpack.ItemInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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itemInfoList[itemInfoList.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 4:
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if(auctionList == null)
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{
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auctionList = new List<MSG_backpack.ItemInfo>();
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}
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auctionList.Add(new MSG_backpack.ItemInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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auctionList[auctionList.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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rank = 0;
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damage = 0;
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if(itemInfoList != null)
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{
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itemInfoList.Clear();
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}
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if(auctionList != null)
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{
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auctionList.Clear();
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}
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}
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public int rank;
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public long damage;
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public List<MSG_backpack.ItemInfo> itemInfoList = new List<MSG_backpack.ItemInfo>();
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public List<MSG_backpack.ItemInfo> auctionList = new List<MSG_backpack.ItemInfo>();
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}
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}
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