Files
Main/Assets/Code/Logic/_NetMessage/Handlers/IHandleMsgResult_MSG_Welfare.cs
2025-01-25 04:38:09 +08:00

29 lines
1.4 KiB
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 定义消息的回调方法,便于实现
/// </summary>
public partial interface IHandleMsgResult
{
void GS2U_ResLoginGiftData(MSG_Welfare.ResLoginGiftData result);
void GS2U_ResDayCheckInData(MSG_Welfare.ResDayCheckInData result);
void GS2U_ResExclusiveCardData(MSG_Welfare.ResExclusiveCardData result);
void GS2U_ResFeelingExpData(MSG_Welfare.ResFeelingExpData result);
void GS2U_ResGrowthFundData(MSG_Welfare.ResGrowthFundData result);
void GS2U_ResDayGiftData(MSG_Welfare.ResDayGiftData result);
void GS2U_ResExchangeGift(MSG_Welfare.ResExchangeGift result);
void GS2U_ResWelfareReward(MSG_Welfare.ResWelfareReward result);
void GS2U_ResWelfareLevelGiftData(MSG_Welfare.ResWelfareLevelGiftData result);
void GS2U_SyncRetrieveResList(MSG_Welfare.SyncRetrieveResList result);
void GS2U_SyncRetrieveResOne(MSG_Welfare.SyncRetrieveResOne result);
void GS2U_ResUpdateNoticData(MSG_Welfare.ResUpdateNoticData result);
void GS2U_ResGetUpdateNoticeAwardRet(MSG_Welfare.ResGetUpdateNoticeAwardRet result);
void GS2U_ResInvestPeakData(MSG_Welfare.ResInvestPeakData result);
void GS2U_ResWelfareFreeGiftInfo(MSG_Welfare.ResWelfareFreeGiftInfo result);
}
}