23 lines
968 B
C#
23 lines
968 B
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 定义消息的回调方法,便于实现
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/// </summary>
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public partial interface IHandleMsgResult
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{
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void GS2U_ResTreasureResult(MSG_TreasureHunt.ResTreasureResult result);
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void GS2U_ResBuyResult(MSG_TreasureHunt.ResBuyResult result);
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void GS2U_ResOnekeyExtractResult(MSG_TreasureHunt.ResOnekeyExtractResult result);
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void GS2U_ResUpdateRecord(MSG_TreasureHunt.ResUpdateRecord result);
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void GS2U_ResAllWarehouseInfo(MSG_TreasureHunt.ResAllWarehouseInfo result);
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void GS2U_ResNoticeReward(MSG_TreasureHunt.ResNoticeReward result);
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void GS2U_ResRewardResultPanle(MSG_TreasureHunt.ResRewardResultPanle result);
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void GS2U_ResRecoveryResult(MSG_TreasureHunt.ResRecoveryResult result);
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void GS2U_ResFreeTreasureTime(MSG_TreasureHunt.ResFreeTreasureTime result);
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}
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}
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