Files
Main/Assets/Code/Logic/_NetMessage/Handlers/IHandleMsgResult_MSG_Rune.cs
2025-01-25 04:38:09 +08:00

20 lines
654 B
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 定义消息的回调方法,便于实现
/// </summary>
public partial interface IHandleMsgResult
{
void GS2U_ResSyncRune(MSG_Rune.ResSyncRune result);
void GS2U_ResActionRuneResult(MSG_Rune.ResActionRuneResult result);
void GS2U_ResResolveRuneResult(MSG_Rune.ResResolveRuneResult result);
void GS2U_ResUpRuneResult(MSG_Rune.ResUpRuneResult result);
void GS2U_ResSuitData(MSG_Rune.ResSuitData result);
void GS2U_ResUseSoulResult(MSG_Rune.ResUseSoulResult result);
}
}