25 lines
987 B
C#
25 lines
987 B
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 定义消息的回调方法,便于实现
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/// </summary>
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public partial interface IHandleMsgResult
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{
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void GS2U_ResOpenJJCresult(MSG_JJC.ResOpenJJCresult result);
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void GS2U_ResUpdateChance(MSG_JJC.ResUpdateChance result);
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void GS2U_ResUpdatePlayers(MSG_JJC.ResUpdatePlayers result);
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void GS2U_ResYesterdayRank(MSG_JJC.ResYesterdayRank result);
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void GS2U_ResReports(MSG_JJC.ResReports result);
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void GS2U_ResJJCTargetID(MSG_JJC.ResJJCTargetID result);
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void GS2U_ResJJCBattleReport(MSG_JJC.ResJJCBattleReport result);
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void GS2U_ResOnlineJJCInfo(MSG_JJC.ResOnlineJJCInfo result);
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void GS2U_ResStartBattleRes(MSG_JJC.ResStartBattleRes result);
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void GS2U_ResGetFirstReward(MSG_JJC.ResGetFirstReward result);
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void GS2U_ResBuyJJCTimes(MSG_JJC.ResBuyJJCTimes result);
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}
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}
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