Files
Main/Assets/Code/Logic/_NetMessage/Handlers/IHandleMsgResult_MSG_GuildCrossFud.cs
2025-01-25 04:38:09 +08:00

44 lines
2.7 KiB
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 定义消息的回调方法,便于实现
/// </summary>
public partial interface IHandleMsgResult
{
void GS2U_ResAllCrossFudInfo(MSG_GuildCrossFud.ResAllCrossFudInfo result);
void GS2U_ResUpdateCrossFudScoreBox(MSG_GuildCrossFud.ResUpdateCrossFudScoreBox result);
void GS2U_ResUpdateCrossFudBox(MSG_GuildCrossFud.ResUpdateCrossFudBox result);
void GS2U_ResCrossFudCityInfo(MSG_GuildCrossFud.ResCrossFudCityInfo result);
void GS2U_ResCrossFudRankInfo(MSG_GuildCrossFud.ResCrossFudRankInfo result);
void GS2U_ResCrossFudReport(MSG_GuildCrossFud.ResCrossFudReport result);
void GS2U_ResCrossFudBossReport(MSG_GuildCrossFud.ResCrossFudBossReport result);
void GS2U_ResCrossFudOwnerNotice(MSG_GuildCrossFud.ResCrossFudOwnerNotice result);
void GS2U_ResCrossFudCareBoss(MSG_GuildCrossFud.ResCrossFudCareBoss result);
void GS2U_ResCrossFudCareBossRefresh(MSG_GuildCrossFud.ResCrossFudCareBossRefresh result);
void GS2U_ResDevilBossList(MSG_GuildCrossFud.ResDevilBossList result);
void GS2U_ResUpdateTJValue(MSG_GuildCrossFud.ResUpdateTJValue result);
void GS2U_G2PAllCrossFudInfo(MSG_GuildCrossFud.G2PAllCrossFudInfo result);
void GS2U_G2PCrossFudUnLockScoreBox(MSG_GuildCrossFud.G2PCrossFudUnLockScoreBox result);
void GS2U_G2PCrossFudScoreBoxOpen(MSG_GuildCrossFud.G2PCrossFudScoreBoxOpen result);
void GS2U_G2PCrossFudBoxOpen(MSG_GuildCrossFud.G2PCrossFudBoxOpen result);
void GS2U_G2PCrossFudCityInfo(MSG_GuildCrossFud.G2PCrossFudCityInfo result);
void GS2U_G2PCrossFudRank(MSG_GuildCrossFud.G2PCrossFudRank result);
void GS2U_G2PCrossFudCareBoss(MSG_GuildCrossFud.G2PCrossFudCareBoss result);
void GS2U_F2PCrossFudInfo(MSG_GuildCrossFud.F2PCrossFudInfo result);
void GS2U_G2PCrossFudEnter(MSG_GuildCrossFud.G2PCrossFudEnter result);
void GS2U_F2PCrossFudGain(MSG_GuildCrossFud.F2PCrossFudGain result);
void GS2U_G2PDevilBossList(MSG_GuildCrossFud.G2PDevilBossList result);
void GS2U_G2PSyncRoomInfo(MSG_GuildCrossFud.G2PSyncRoomInfo result);
void GS2U_F2PKillFudBoss(MSG_GuildCrossFud.F2PKillFudBoss result);
void GS2U_P2GCrossFudBoxUnLock(MSG_GuildCrossFud.P2GCrossFudBoxUnLock result);
void GS2U_P2GCrossFudScoreBoxOpen(MSG_GuildCrossFud.P2GCrossFudScoreBoxOpen result);
void GS2U_P2GCrossFudReward(MSG_GuildCrossFud.P2GCrossFudReward result);
void GS2U_P2GCrossFudProcess(MSG_GuildCrossFud.P2GCrossFudProcess result);
void GS2U_P2GCrossFudOwnerNotice(MSG_GuildCrossFud.P2GCrossFudOwnerNotice result);
}
}