36 lines
973 B
C#
36 lines
973 B
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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using Thousandto.Cfg.Data;
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using Thousandto.Core.Base;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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//心跳返回
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public void GS2U_ResHeart( MSG_heart.ResHeart result )
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{
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GameCenter.HeartSystem.OnHearMsgReceive(result);
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}
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//断线重连需要用到的sign值,每10分钟刷新这个值,随后重连用这个值
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public void GS2U_ResReconnectSign( MSG_heart.ResReconnectSign result )
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{
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GameCenter.ReconnectSystem.GS2U_ResReconnectSign(result);
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}
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//断线重连失败
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public void GS2U_ResHeartFailed( MSG_heart.ResHeartFailed result )
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{
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GameCenter.ReconnectSystem.GS2U_ResHeartFailed(result);
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}
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}
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}
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