73 lines
3.0 KiB
C#
73 lines
3.0 KiB
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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using Thousandto.Core.Base;
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using Thousandto.Code.Global;
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using MSG_Task;
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using System;
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using MSG_copyMap;
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using Thousandto.Cfg.Data;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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//当前副本剩余时间
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public void GS2U_ResCopymapNeedTime(MSG_copyMap.ResCopymapNeedTime result)
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{
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}
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public void GS2U_ResChallengeEndInfo(MSG_copyMap.ResChallengeEndInfo result)
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{
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}
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public void GS2U_ResChallengeInfo(MSG_copyMap.ResChallengeInfo result)
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{
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}
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//圣战之启副本内通知协议
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public void GS2U_ResTeamCampWar(MSG_copyMap.ResTeamCampWar result)
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{
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}
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//圣战之启排名界面
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public void GS2U_ResTeamCampWarRank(MSG_copyMap.ResTeamCampWarRank result)
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{
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}
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//圣战之启结算
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public void GS2U_ResTeamCampWarEndInfo(MSG_copyMap.ResTeamCampWarEndInfo result)
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{
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}
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public void GS2U_ResChallengeEnterPanel(MSG_copyMap.ResChallengeEnterPanel result)
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{
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}
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public void GS2U_ResSyncMonsterNum(MSG_copyMap.ResSyncMonsterNum result) { }
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public void GS2U_ResStartCopyInfo(MSG_copyMap.ResStartCopyInfo result) { }
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public void GS2U_ResStartCopyResult(MSG_copyMap.ResStartCopyResult result){}
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public void GS2U_ResVipBuyCount( MSG_copyMap.ResVipBuyCount result ){}
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public void GS2U_ResOpenFairyCopyPanel( MSG_copyMap.ResOpenFairyCopyPanel result ){}
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public void GS2U_ResFairyCopyResult( MSG_copyMap.ResFairyCopyResult result ){}
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public void GS2U_ResEnterFairyCopy( MSG_copyMap.ResEnterFairyCopy result ){ }
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public void GS2U_ResOpenManyCopyPanel(MSG_copyMap.ResOpenManyCopyPanel result) { }
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public void GS2U_ResCopySetting(MSG_copyMap.ResCopySetting result) { }
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public void GS2U_ResExpCopy(MSG_copyMap.ResExpCopy result) { }
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public void GS2U_ResSyncMonsterExp(MSG_copyMap.ResSyncMonsterExp result) { }
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public void GS2U_ResManyCopy(MSG_copyMap.ResManyCopy result) { }
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public void GS2U_ResSyncManyCopy(MSG_copyMap.ResSyncManyCopy result) { }
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public void GS2U_ResManyCopyResult(MSG_copyMap.ResManyCopyResult result) { }
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public void GS2U_ResOpenBossStatePanle(MSG_copyMap.ResOpenBossStatePanle result) { }
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public void GS2U_ResupdateBossState(MSG_copyMap.ResupdateBossState result) { }
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public void GS2U_ResBuyBossStateCount(MSG_copyMap.ResBuyBossStateCount result) { }
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public void GS2U_ResCopyMapBitFinish(MSG_copyMap.ResCopyMapBitFinish result) { }
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public void GS2U_ResGuildTaskCopyEnter(MSG_copyMap.ResGuildTaskCopyEnter result) { }
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public void GS2U_ResGuildTaskCopyInfo(MSG_copyMap.ResGuildTaskCopyInfo result) { }
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public void GS2U_ResGuildTaskCopyResult(MSG_copyMap.ResGuildTaskCopyResult result) { }
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}
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}
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