24 lines
1.1 KiB
C#
24 lines
1.1 KiB
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResUniverseWarPanel( MSG_Universe.ResUniverseWarPanel result ){}
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public void GS2U_ResCareMonster( MSG_Universe.ResCareMonster result ){}
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public void GS2U_ResSynAnger( MSG_Universe.ResSynAnger result ){}
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public void GS2U_ResUpdateMonsterRefresh( MSG_Universe.ResUpdateMonsterRefresh result ){}
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public void GS2U_G2PEnterDaily( MSG_Universe.G2PEnterDaily result ){}
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public void GS2U_P2FOpenBlock( MSG_Universe.P2FOpenBlock result ){}
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public void GS2U_ResDamageRank( MSG_Universe.ResDamageRank result ){}
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public void GS2U_G2PReqUniverseWarPanel(MSG_Universe.G2PReqUniverseWarPanel result) { }
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public void GS2U_P2FReqUniverseWarPanel(MSG_Universe.P2FReqUniverseWarPanel result) { }
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public void GS2U_F2GResUniverseWarPanel(MSG_Universe.F2GResUniverseWarPanel result) { }
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}
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}
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