38 lines
1.1 KiB
C#
38 lines
1.1 KiB
C#
using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResCreateTDBuild( MSG_TowerDefense.ResCreateTDBuild result )
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{
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}
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public void GS2U_ResUpdateTDBuild( MSG_TowerDefense.ResUpdateTDBuild result )
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{
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}
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public void GS2U_ResDeleteTDBuild( MSG_TowerDefense.ResDeleteTDBuild result )
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{
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}
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public void GS2U_ResBirthBossInTDWar( MSG_TowerDefense.ResBirthBossInTDWar result )
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{
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}
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public void GS2U_ResBeginBirthMonster( MSG_TowerDefense.ResBeginBirthMonster result )
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{
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}
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public void GS2U_ResPeopleSoulHuntingCarInfo( MSG_TowerDefense.ResPeopleSoulHuntingCarInfo result )
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{
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//GameCenter.MapLogicSystem.OnMsgHandle(result);
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}
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public void GS2U_ResMapBuildInfo(MSG_TowerDefense.ResMapBuildInfo result)
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{
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//GameCenter.MapLogicSystem.OnMsgHandle(result);
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}
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}
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}
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