Files
Main/Assets/Code/Logic/_NetMessage/Handlers/HandleMsgResult_MSG_Melting.cs
2025-01-25 04:38:09 +08:00

32 lines
950 B
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
using Thousandto.Code.Center;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 实现消息的回调方法
/// </summary>
public partial class HandleMsgResult : IHandleMsgResult
{
public void GS2U_ResOpenMeltingRes( MSG_Melting.ResOpenMeltingRes result )
{
//GameCenter.MeltingSystem.ResOpenMeltingRes(result);
}
public void GS2U_ResResetMaterialRes( MSG_Melting.ResResetMaterialRes result )
{
//GameCenter.MeltingSystem.ResResetMaterialRes(result);
}
public void GS2U_ResUpdateCount( MSG_Melting.ResUpdateCount result )
{
//GameCenter.MeltingSystem.ResUpdateCount(result);
}
public void GS2U_ResSendMaterialRes( MSG_Melting.ResSendMaterialRes result )
{
//GameCenter.MeltingSystem.ResSendMaterialRes(result);
}
}
}