Files
Main/Assets/Code/Logic/_NetMessage/Handlers/HandleMsgResult_MSG_AlienBoss.cs
2025-01-25 04:38:09 +08:00

25 lines
1.1 KiB
C#

using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 实现消息的回调方法
/// </summary>
public partial class HandleMsgResult : IHandleMsgResult
{
public void GS2U_ResCrossAlienCity( MSG_AlienBoss.ResCrossAlienCity result ){}
public void GS2U_ResCrossAlienBossList( MSG_AlienBoss.ResCrossAlienBossList result ){}
public void GS2U_ResCrossAlienBossDamageList( MSG_AlienBoss.ResCrossAlienBossDamageList result ){}
public void GS2U_G2PEnterCrossAlien( MSG_AlienBoss.G2PEnterCrossAlien result ){}
public void GS2U_G2PCrossAlienCity( MSG_AlienBoss.G2PCrossAlienCity result ){}
public void GS2U_G2PEnterCrossAlienGem( MSG_AlienBoss.G2PEnterCrossAlienGem result ){}
public void GS2U_F2PCrossAlienBoss( MSG_AlienBoss.F2PCrossAlienBoss result ){}
public void GS2U_F2PCrossAlienBossDie( MSG_AlienBoss.F2PCrossAlienBossDie result ){}
public void GS2U_P2FCrossAlienCityCapture( MSG_AlienBoss.P2FCrossAlienCityCapture result ){}
public void GS2U_P2FEnterCrossAlienGem( MSG_AlienBoss.P2FEnterCrossAlienGem result ){}
}
}