Files
Main/Assets/Plugins/Code/UniScene/Scene/SceneParams.cs
2025-01-25 04:38:09 +08:00

20 lines
467 B
C#

using System;
using System.Collections.Generic;
using System.Text;
using UnityEngine;
using PathEditor.Proxy.Plugin;
using SceneEditor.Proxy.Plugin;
namespace Thousandto.Plugins.Common.UniScene
{
public class SceneParams
{
public int m_id = -1;
public GameObject m_sceneObjects = null;
public String m_sceneObjectName = null;
public PathGirdData m_pathGirdData = null;
public MapInfoBody m_mapBody = null;
}
}