47 lines
899 B
C#
47 lines
899 B
C#
using System;
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using UnityEngine;
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namespace Thousandto.Launcher.ExternalLibs
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{
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/// <summary>
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/// 材质属性--纹理
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/// </summary>
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[Serializable]
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public struct MaterialPropertyTexture
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{
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public string Name;
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public Texture Value;
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public string TexPath;
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}
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/// <summary>
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/// 材质属性--四元值
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/// </summary>
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[Serializable]
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public struct MaterialPropertyVector
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{
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public string Name;
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public Vector4 Value;
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}
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/// <summary>
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/// 材质属性--颜色
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/// </summary>
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[Serializable]
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public struct MaterialPropertyColor
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{
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public string Name;
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public Color Value;
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}
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/// <summary>
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/// 材质属性--Float
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/// </summary>
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[Serializable]
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public struct MaterialPropertyFloat
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{
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public string Name;
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public float Value;
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}
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}
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