Files
2025-01-25 04:38:09 +08:00

47 lines
899 B
C#

using System;
using UnityEngine;
namespace Thousandto.Launcher.ExternalLibs
{
/// <summary>
/// 材质属性--纹理
/// </summary>
[Serializable]
public struct MaterialPropertyTexture
{
public string Name;
public Texture Value;
public string TexPath;
}
/// <summary>
/// 材质属性--四元值
/// </summary>
[Serializable]
public struct MaterialPropertyVector
{
public string Name;
public Vector4 Value;
}
/// <summary>
/// 材质属性--颜色
/// </summary>
[Serializable]
public struct MaterialPropertyColor
{
public string Name;
public Color Value;
}
/// <summary>
/// 材质属性--Float
/// </summary>
[Serializable]
public struct MaterialPropertyFloat
{
public string Name;
public float Value;
}
}