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2025-01-25 04:38:09 +08:00

22 lines
718 B
C#

//----------------------------------------------
// NGUI: Next-Gen UI kit
// Copyright © 2011-2015 Tasharen Entertainment
//----------------------------------------------
using UnityEngine;
/// <summary>
/// When Drag & Drop event begins in UIDragDropItem, it will re-parent itself to the UIDragDropRoot instead.
/// It's useful when you're dragging something out of a clipped panel: you will want to reparent it before
/// it can be dragged outside.
/// </summary>
[AddComponentMenu("NGUI/Interaction/Drag and Drop Root")]
public class UIDragDropRoot : MonoBehaviour
{
static public Transform root;
void OnEnable () { root = transform; }
void OnDisable () { if (root == transform) root = null; }
}