Files
2025-01-25 04:38:09 +08:00

18 lines
316 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// lodMesh 数据
/// </summary>
[Serializable]
public class LodMesh
{
#region//公共变量
public int lodLevel = 0;
public int vertexCount = 0;
public Mesh mesh = null;
#endregion
}