Main/Assets/Launcher/ExternalLibs/IPhoneX/IPhoneXUIFixedScript.cs
2025-01-25 04:38:09 +08:00

26 lines
741 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class IPhoneXUIFixedScript : MonoBehaviour
{
private const float CN_SIDE_WIDTH = 0.04f;
private Rect _leftSide;
private Rect _rightSide;
// Use this for initialization
void Start()
{
var size = NGUITools.screenSize;
_leftSide = new Rect(0, 0, size.x * CN_SIDE_WIDTH, size.y);
_rightSide = new Rect(Screen.width * (1 - CN_SIDE_WIDTH), 0, size.x * CN_SIDE_WIDTH, size.y);
}
private void OnGUI()
{
GUI.DrawTexture(_leftSide, Texture2D.blackTexture, ScaleMode.StretchToFill, false);
GUI.DrawTexture(_rightSide, Texture2D.blackTexture, ScaleMode.StretchToFill, false);
}
}