28 lines
1013 B
C#
28 lines
1013 B
C#
using UnityEngine;
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using System.Collections;
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public class FingerGesturesPrefabs : MonoBehaviour
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{
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public FingerMotionDetector fingerMotion;
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public DragGestureRecognizer fingerDrag;
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public TapGestureRecognizer fingerTap;
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public MultiTapGestureRecognizer fingerDoubleTap;
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public SwipeGestureRecognizer fingerSwipe;
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public LongPressGestureRecognizer fingerLongPress;
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public LongPressingGestureRecognizer fingerLongPressing;
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public DragGestureRecognizer drag;
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public TapGestureRecognizer tap;
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public MultiTapGestureRecognizer doubleTap;
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public SwipeGestureRecognizer swipe;
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public LongPressGestureRecognizer longPress;
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public LongPressingGestureRecognizer longPressing;
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public PinchGestureRecognizer pinch;
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public RotationGestureRecognizer rotation;
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public DragGestureRecognizer twoFingerDrag;
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public TapGestureRecognizer twoFingerTap;
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public SwipeGestureRecognizer twoFingerSwipe;
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public LongPressGestureRecognizer twoFingerLongPress;
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}
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